I've read this guide, and it's good:
And it does have a section on stats:
* Intelligence increases our damage
* Luck affects our % to crit and % to have a glancing blow (i.e. an anti-crit)
* Perception reduces our chance to miss and the target’s chance to dodge/block/parry
* Wisdom reduces the target’s armor (mitigation)
So, here's what I don't understand:
Intelligence raises damage... but spell damage. Shouldn't I be adding points to Strength / Finesse for more damage as a melee build?
Perception helps me hit, but only with spells... shouldn't I put points into Expertise instead to increase my + hit for a melee build?
Luck is definitely a stat that helps melee, and Wisdom also helps mana regain, so I totally see the need. But why would I want to pick spell stats for a melee build? Is it that as a healer, no matter if I am melee, I still primarily do spell damage?