I spent some time today doing a light investigation on the names behind Allods Online, and whether or not they are still employed by Nival. Anyway, this is based on limited information, but will suffice until (and if) I receive a response to emails I have sent.There is only one person I managed to confirm that left Nival in June 2009
, his name is Aleksei Gilenko
. His job on Allods Online included: "taking part in preproduction and creative core design phases, then leading a scrum team of 8 people (programmers, designers, artists) responsible for GUI production." He left Nival in June 2009, and is currently employed by Nikitova LLC.On the bright side, there is no indication (for now at least) that other people left the Allods project just prior or during the merge.A few other names from Nival Online:Sergey Orlovskiy
President of Nival Online (became Astrum Nival), September 2006 - present. So no change at the top, so far so good.Please note:
The following Wiki article claims that he indeed "handed operational control" to Company's CEO, Dmitri Devishev
, although it is not clear whether this meant an official change of his position after the Mail.Ru merge, or simply a president leaving an almost finished project in the hands of his CEO, which is something a director should be doing anyway. It should also be noted that in November Mr. Orlovskiy presented his new project (Prime World), set to be released in 2010.
Article provided by goronian
(thank you!)http://alturl.com/kr2tAlexander Gorbatyuk
Character Design Team Manager (Allods Online), employed by Nival Online, August 2006 - present. So still onboard.Tatyana Kondratyeva
Game designer, 2008-present. Yup, no changes here as well.These are 4 out of 15 names I managed to get to. Out of all of them, only one person stopped working for Nival Online in 2009, and that was the already mentioned Mr. Gilenko.What I am trying to say is that, based on my limited research,there are no indications at this moment that any large scale change in the Allods Online developer team happened during 2009, and any such talk, for now, is pure speculation.
I have sent emails to a fair number of people involved in the project, to try and get an answer about all this.
If any one of them answers, I'll have some more info. Until then, this is what I have, since I'm trying to deal in facts only.