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Archetype Guide: Mage

Re: Archetype Guide: Mage

Postby providence235 » Thu Mar 29, 2012 8:34 pm

http://www.allodsbase.com/calc#a60x2k7u ... 2oi4runlc2

This is the build I'm currently running in a4 and I have tested it without dynamo effect rubies and I've been doing just fine on mana considering I'm using an epic a4 dagger (Too lazy to do WH for leggy staff). However, Venom is wrong on the intelligence gain does make a huge difference. I played around with my stats a little bit and dropped my luck to around 780 and pumped my int to 900 and I've noticed a huge difference in DPS. My comets were hitting for 500k before whereas now I've been hitting close to 800k without trinket procs. I took it off during an allod just to test. As for mana issues, I don't see how under geared players will have any problem as I'm sitting at 25k mana with an epic a4 dagger and I'm sure the cradle rep staff gives the same if not more faith.

I dumped my 3 extra rubies in positive feedback however I feel like dropping them. I'm still debating on whether to throw my extra rubies into corona discharge or the flash rubies as corona discharge seems like a good troll skill to kill under geared players who feels the need to attack me during WH.

Still curious to whether anyone has tested positive feedback extensively. I've ran with and without the rubies and I haven't noticed too big of a difference. Normally my stats are as follows: 800luck/850ish int (don't remember the exact number)/657wis/722perc and this is with a luck elixir and int alc pot. Luck is enough for me to crit 75% of the time, but the damage increase from positive feedback seems to be negligible.
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Re: Archetype Guide: Mage

Postby gamingjaex » Fri Apr 06, 2012 11:17 am

dude, I currently use this pvp build http://www.allodsbase.com/calc#a61x244u ... os01oaev1y

I got a question for you, have you checked that endless flames ruby works? I read somewhere it didnt work. I was thinking of making some changes and put 3 rubies in endless flames cause the DoTs would be useful.
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Re: Archetype Guide: Mage

Postby vemonalice » Fri Apr 06, 2012 10:41 pm

Dynamo Effect is not Essential if you are running r3 Reflection/r3 Icy Reflection it's barely noticeable loss. It is nice to have it as always faster cast times means more burst and less mana cost means more often BUT it is in no way required.

And I would like to EDIT my previous comment on Int. By inflated and less important this statement was meant in comparison to stat balance as a whole. If you are running 40% decrease from perc and have 1000 Int you are going to be completely useless comparted to having 800 Int and having only 25% decrease from perc. Sorry if my previous comment had that explanation left out.
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Re: Archetype Guide: Mage

Postby skatrzoo » Fri Apr 13, 2012 8:49 am

gamingjaex wrote:dude, I currently use this pvp build http://www.allodsbase.com/calc#a61x244u ... os01oaev1y

I got a question for you, have you checked that endless flames ruby works? I read somewhere it didnt work. I was thinking of making some changes and put 3 rubies in endless flames cause the DoTs would be useful.


From my understanding, the Endless Flames rubies are broken at this moment. Sorry for the late response, have been on vacation for the last couple weeks.
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Re: Archetype Guide: Mage

Postby skatrzoo » Tue Apr 24, 2012 2:09 am

Just a heads up to everyone, I have quit Allods for various reasons, so I will most likely not be giving more advice on the mage other than what my material guide provides. THere may be cases where I'll pop on and be able to answer a question, but hopefully my fellow mages will be able to answer your questions.

Thank you again for all the overwhelming support I received in game for this guide, it is much appreciated.
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Re: Archetype Guide: Mage

Postby andyh1980 » Tue Apr 24, 2012 2:19 am

Oh No!!!!

What will happen to Redemption?

Sorry to see you go Skatr
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Re: Archetype Guide: Mage

Postby skatrzoo » Tue May 01, 2012 2:23 am

I gave guild leader to Vice. I have confidence that he will drive Redemption to prosper.
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Re: Archetype Guide: Mage

Postby bununs » Wed May 02, 2012 10:54 am

lots of disagreements in this thread
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Re: Archetype Guide: Mage

Postby calidyn » Sat May 12, 2012 9:16 am

Well switching from PvE to PvP, my mage will be a PvP toon and what I choose as reincarnation will be for souly PvE.

Now for the PvP build, I saw the previous post in this same page for a PvP build, is this recommended or does anyone have anything to critique or change before I follow it?

Edit: Also is Stoic Soul more of a necessity than Endless Flames for PvP? What about Elemental Wrath and AoP and Lightning Conduit?

Here's what I got for a build, PLEASE critique.

Link: http://www.allodsbase.com/calc#a61x244u ... os01oaev1y

Edit: I left Stoic Soul and Endless Flames out for now until I figure out what's best.

Edit: This would be a build with Endless Flames + Conduit + AoP

Link: http://www.allodsbase.com/calc#a60x244u ... 20o0000000
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Re: Archetype Guide: Mage

Postby calidyn » Mon May 14, 2012 8:53 am

Figured out my build when I started another thread:

Link: www.tinyurl.com/calyxxpvp
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