Kanian guardian: these devout fighters are capable of a powerful spell that removes one debuff from each party member.
Gibberling Defenders: This group of fighters have a special spell that mitigates all incoming damage by ten percent and is reflected back to the opponent for twenty seconds
Xadaginian White knight: The white knights are here to serve, and they can cast a spell that heals allies and increases their attack by ten percent for twenty seconds
Arisen savior: The saviors are able to apply a buff to the party that makes them immune to all damage for 4 seconds.
Armor type: magic leather until 20 then magic plate
Weapons: staff, mace, shield, sword, two handed sword, two handed mace (all magic stats ie perc, intel, wisdom)
Off hand: wand
The protectors are powerful soldiers that can tap into two attunements called Attunement of Reckoning (DPS) and Attunement of Guidance (support). The Attunements are unlocked at level one and are placed on the special class bar (the place that shows a paladins barriers, a warrior's combat advantage). The protector may only switch out of combat, to avoid using the powerful buffs and the damage at the same time, like another class that won't be mentioned
On the talent tree, each talent will have two different affects that happen depending on which Attunement the Protector is using, so for example, while one ability under the affect of Attunement of Reckoning will inflict damage and slow the speed of an enemy, the other side of the spell will heal an ally and give a small speed boost.