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Maxed out 30+ FPS requirment..

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Re: Maxed out 30+ FPS requirment..

Postby saad_baig » Tue Apr 10, 2012 5:56 am

So it seems that with the specs that you guys listed, that I should be able to fully max this game out no problems and run smoothly...

hmmm

Now I'm confused :shock:
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Re: Maxed out 30+ FPS requirment..

Postby moronval » Tue Apr 10, 2012 11:18 am

2x2GB Corsair RAM
AMD Athlon II X4 630 @ 3.43 GHz
ATI Radeon HD 5670 512mb DDR5
Intel SSD 40GB SATA III

max settings, 4x AA. no stuttering and i never go below 50 fps.
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Re: Maxed out 30+ FPS requirment..

Postby frooltace » Tue Apr 10, 2012 1:48 pm

e8400
2gb of ram
4850 512mb
main monitor 1920x1080, second 1280x1024

no AA, no grass, max other stuff

Catches fire during AC pushes, feels a bit framy traveling through stormy astral, smooth everywhere else.
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Re: Maxed out 30+ FPS requirment..

Postby 10minuteman » Wed Apr 11, 2012 1:57 am

i5 2410m @ 2.30ghz (4cpus)
4096mb ram
Nvidia 525m

Running allods at '4' video quality
get about 70-90 fps
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Re: Maxed out 30+ FPS requirment..

Postby citizenkane_ » Wed Apr 11, 2012 7:54 am

saad_baig wrote:So it seems that with the specs that you guys listed, that I should be able to fully max this game out no problems and run smoothly...

hmmm

Now I'm confused :shock:

Disable texture caching (broken), dynamic model switching (broken), grass density (lol), and anti ailiasing (4x is good), and you should be fine. Or better at least.

And you can always try lowering your resolution. :|

Also ya, AC pushes wreck my frame-rate but I'm fine everywhere else.
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Re: Maxed out 30+ FPS requirment..

Postby gonionknight » Wed Apr 11, 2012 10:31 am

Blame the bards.
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Re: Maxed out 30+ FPS requirment..

Postby the_mexican_guy » Wed Apr 11, 2012 11:15 am

gonionknight wrote:Blame the bards.

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Re: Maxed out 30+ FPS requirment..

Postby moronval » Wed Apr 11, 2012 11:33 am

citizenkane_ wrote:dynamic model switching (broken)


works fine for me, whats broken about it?
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Re: Maxed out 30+ FPS requirment..

Postby the_mexican_guy » Wed Apr 11, 2012 1:46 pm

moronval wrote:
citizenkane_ wrote:dynamic model switching (broken)


works fine for me, whats broken about it?

Both texture caching and dynamic models are full of memory leaks that will cause your game to crash after some time.
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Re: Maxed out 30+ FPS requirment..

Postby moronval » Thu Apr 12, 2012 6:28 am

the_mexican_guy wrote:
moronval wrote:
citizenkane_ wrote:dynamic model switching (broken)


works fine for me, whats broken about it?

Both texture caching and dynamic models are full of memory leaks that will cause your game to crash after some time.


oh lawd no wonder e_e
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