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Getting started in Astral

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Re: Getting started in Astral

Postby tekn00 » Sat Mar 17, 2012 7:52 am

detraephot wrote:
citizenkane_ wrote:
gonionknight wrote:But GT still demands to scan 3 bosses in A2.


With the new Astral Map (M key while on ship), does anybody know the number (or the names) of the sectors to get these demon scans done?

I just can't work out how the new map relates to the particular areas (Lab 13, Defiled Ruins and Teness Temple) ...

Any help (or screenshot for dummies) appreciated!!

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Re: Getting started in Astral

Postby citizenkane_ » Sat Mar 17, 2012 8:31 am

You know... the astralium quest specifies a3, but still works in a1. Has anybody tried testing GT demon scans in a1? :idea:
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Re: Getting started in Astral

Postby cookiesrgood4u » Sat Mar 17, 2012 8:39 am

citizenkane_ wrote:You know... the astralium quest specifies a3, but still works in a1. Has anybody tried testing GT demon scans in a1? :idea:


a1 doesn't have heroics kane. I am dissapoint.
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Re: Getting started in Astral

Postby citizenkane_ » Sat Mar 17, 2012 8:49 am

cookiesrgood4u wrote:
citizenkane_ wrote:You know... the astralium quest specifies a3, but still works in a1. Has anybody tried testing GT demon scans in a1? :idea:


a1 doesn't have heroics kane. I am dissapoint.

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Re: Getting started in Astral

Postby bununs » Tue Mar 27, 2012 1:29 pm

im lvl 51 with a brand new ship, i quit a little after gipat and as i remember it astral 1 seemed extremly difficult and im reluctant to take it out my ship cause it sure looked hard as hell when i was playing a year ago.

so can i take out a new ship, without getting wiped out in the newer version of allods ? is there any recommendations on what i should buy just to solo astral 1 for ship parts ?

i havent even done the ship training quest :shock:
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Re: Getting started in Astral

Postby bununs » Tue Mar 27, 2012 2:53 pm

o snap, i navigated my ship !!!!
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Re: Getting started in Astral

Postby venblitz » Tue Mar 27, 2012 8:18 pm

citizenkane_ wrote:
GT's kind of useless though, just saying. No rewards other than sweet vanity and mount skins. Of course, it is a nice "training" raid. I wish it still dropped relics, to provide incentive for guilds to go there.


Didnt GT give out some drop of dragon blood thing that unlocks the draconic aspect ability? Or is that only available to the new raid?
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Re: Getting started in Astral

Postby blompp » Thu Mar 29, 2012 6:35 am

venblitz wrote:
citizenkane_ wrote:
GT's kind of useless though, just saying. No rewards other than sweet vanity and mount skins. Of course, it is a nice "training" raid. I wish it still dropped relics, to provide incentive for guilds to go there.


Didnt GT give out some drop of dragon blood thing that unlocks the draconic aspect ability? Or is that only available to the new raid?

That was removed from GT, the only way to unlock your draconic aspect now is to do the much-hated Death to our Foes quest in Wandering Isle, three times.
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Re: Getting started in Astral

Postby andyh1980 » Thu Mar 29, 2012 6:45 am

blompp wrote:
venblitz wrote:
citizenkane_ wrote:
GT's kind of useless though, just saying. No rewards other than sweet vanity and mount skins. Of course, it is a nice "training" raid. I wish it still dropped relics, to provide incentive for guilds to go there.


Didnt GT give out some drop of dragon blood thing that unlocks the draconic aspect ability? Or is that only available to the new raid?

That was removed from GT, the only way to unlock your draconic aspect now is to do the much-hated Death to our Foes quest in Wandering Isle, three times.


Wrong. Can still summon dragon in GT and can still get draconic aspect from it
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Re: Getting started in Astral

Postby blompp » Thu Mar 29, 2012 6:51 am

andyh1980 wrote:Wrong. Can still summon dragon in GT and can still get draconic aspect from it

If that's the case then I haven't seen a single person obtain dragon blood like that since the patch.
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