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Sick of this, need a build

Re: Sick of this, need a build

Postby lastowie » Sat Mar 17, 2012 2:26 am

shalew wrote:That being said last time I saw Plyrus is more geared that Serus I would love to see you first Cjack :roll:


Cjak atm is most crappy warrior on WH, the only problem warrior is rezardi and its true pvp one.
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Re: Sick of this, need a build

Postby figuren » Sat Mar 17, 2012 3:35 am

aivoges wrote: If energy regen I can use it twice.



What if you don't get any energy reg? Virtuous cause? What if vituous cause is on cooldown?
aivoges wrote:
My thoughts after hearing you complain about energy make me wonder what kinda of rotation and rubies you have setup? Energy cost reduction rubies are very big deal in a long fight and a solid rotation. Tenacity r1 vs tenacity r3 is also a big deal(if you use it)


Here you go: http://www.allodsbase.com/calc#a20xc5fc ... 418c6t0e20

Rotation: Condemnation -> Purifying -> No reg -> Wait -> Purifying -> No reg -> Wait -> Purifying -> No reg -> Wait -> Anathema -> Wait -> Purifying -> No reg -> Wait -> Purifying -> One reg -> Crusader Blow -> Purifying -> No reg -> Wait -> Purifying -> Retribution.

That's how it can look during my fights, unless I'm tanking(solo PvE). Sometimes I do get alot of regs and then I even have to fit in holy spells between my physical ones, to deal maximum dps...
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Re: Sick of this, need a build

Postby aivoges » Sat Mar 17, 2012 10:46 am

Now before I write anything I hope you understand that as fellow paladins this threads purpose should really be to better the collective group through positive exchange of ideas. It's just that thru alot of hurt ego's that it ends up a bit flamey.

Now lets be perfectly honest. Energy regen is 50% but that doesn't mean it's every other hit by any means...but it's certainly not 1 in 6 either. You can have bad luck times that might really be that bad but it is statistically inaccurate to base the rotations off of such bad luck. If you conduct several hundred tests and find that it is consistently significantly less the 50% you have grounds for a bug report.


energy ruby 12 regen each sec
43 energy 2hmace 4second cooldown 1secglobalcastcd
condem 40energy 12 sec duration 1secglobalcastcd
crusader seal 29energy 3.6cooldown(round to 4 for even numbers lol) 1secglobalcastcd adds 2.5 to condem
Wrath 40energy(36,32,28rubied) 1secglobalcastcd renews condem

These are your key energy related skills. Now go thru your rotation and keep a mental count of your energy as it progresses while keeping condems timer in mind.

A couple of key points will allow you to maintain condem without sacrificing dps. Infact will probably increase overall dps. Very small changes in nothing more then the order of buttons you press and a couple rubies.

After first condem wait for 100 energy again so you have larger buffer in case of 'bad luck'. The time it takes for the mob to reach you or you to reach it should already be close enough to ~3seconds

One energy reduce ruby in wrath will allow you to use crusader to extend condem 2.5 (almost 3seconds=36 energy regen) to then cast wrath to renew completely.

Crusader higher rank does more damage and by itself adds divine sentence.... Why is this rank2?

in your "unlucky" rotation you did only condem and purify and waiting. Why is condem only rank1 with no rubies? If it's 50% of your rotation shouldn't you increase it's damage? Especially if it's a dot that remains the ENTIRE FIGHT?

Reckoning is 6 second cd(5 with rubies)... Why do you wait 30 seconds to use it? It's energy free.


Paladin can have really good luck or really bad luck that may change a fight...but it's nothing that should break a fight. Look to yourself for the problem before looking at the class as the problem.
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Re: Sick of this, need a build

Postby figuren » Sat Mar 17, 2012 4:22 pm

aivoges wrote:Now lets be perfectly honest. Energy regen is 50% but that doesn't mean it's every other hit by any means...but it's certainly not 1 in 6 either. You can have bad luck times that might really be that bad but it is statistically inaccurate to base the rotations off of such bad luck. If you conduct several hundred tests and find that it is consistently significantly less the 50% you have grounds for a bug report.


Such a bad luck = my luck. Seems like I do have grounds for a bug report but do you REALLY think it's a bug?
aivoges wrote:Crusader higher rank does more damage and by itself adds divine sentence.... Why is this rank2?


Waiting to complete some stuff in Kirah to get Seal.

aivoges wrote:in your "unlucky" rotation you did only condem and purify and waiting. Why is condem only rank1 with no rubies? If it's 50% of your rotation shouldn't you increase it's damage? Especially if it's a dot that remains the ENTIRE FIGHT?

Yeah, it might increase damage ALOT during a long fight, but if you're lucky then the fight will be over before you know it, right? Might try that when I get respec.

aivoges wrote:Paladin can have really good luck or really bad luck that may change a fight...but it's nothing that should break a fight. Look to yourself for the problem before looking at the class as the problem.


Change a fight but not break a fight? Look to myself and not my class?

As ANY other class I have no problem at all. Not a single problem. While playing my paladin, the character I've put most effort and time into I can loose a fight without doing anything wrong. I can lose a fight I should have won but my class/luck, whatever you wanna name, it fails me. I can lose a fight just because energy won't reg.

aivoges wrote:A couple of key points will allow you to maintain condem without sacrificing dps. Infact will probably increase overall dps. Very small changes in nothing more then the order of buttons you press and a couple rubies.

Got no energy. I want to pvp, my rubies look fine to me, kind of hybrid-ish.

aivoges wrote:After first condem wait for 100 energy again so you have larger buffer in case of 'bad luck'. The time it takes for the mob to reach you or you to reach it should already be close enough to ~3seconds



I'ill be wasting 12 energy every second my energy bar is at 100, if I get reg on my first PS I'ill then waste alot of potential DPS.

As I've told you... I dealt from three times the damage to half of the damage I did with a holy build because of how unstable the DPS is. Paladin is not about skill it's pure *bad word* luck. Is that how you want it? A boring class that you can't even control.

Also I won't really need one of those energy reduction rubies for Anathema since I'ill get a reg before using it, atleast that's when I want it. Please paladin can you co-operate with me one single time since the rework?

Not to mention the lack of stuns and nothing that makes up for it...
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Re: Sick of this, need a build

Postby aivoges » Sat Mar 17, 2012 5:12 pm

i don't believe energy regen is bugged in anyway shape or form. But you seem set on the idea that you are cursed. If I faced the same apparent troubles you did I would try testing it repeatedly to find the root of the issue to eliminate the possibility of a design flaw.

To clarify a few things...

Waiting until 100 energy (more like 84-96) before immediately attacking was more so to have a larger buffer in case the first few PS are no energy regen. If you get energy back on first PS then you do crusader...no energy wasted@@

Condem rank and dmg rubies will definitely add up in a long fight. The fact that they get spread by wrath also helps in aoe.


The reason i say don't blame the class is because looking at your approach to dps suggests to me that you may be going about it the wrong way and could stand to improve your playstyle by making changes. Because paladin has a system of timers and % based regen skills (cannons and energy) it very much is a skill required class.

You can't simply do each fight exactly the same every single time. Depending on how things play out you have to adjust midfight how you use your skills. You can put rubies in certain places to assist in making them more streamlined but you still have to make midfight adjustments.

How you adapt to the situation of the % chance of your abilities is entirely you. If you fail to make the right choice in that moment it is your fault not the class.

It seems you are not even at endgame content as you haven't finished unlocking skills in kirah. So questing/grinding each mob should be less then 5 hits to kill assuming stat balance and more then lvl1 runes.

pull with condem retribution then PS then crusader then ps then crusader then retribution if not dead yet. Most everything your level should die. If fights are lasting longer then that I'd suggest reevaluating your gear.
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Re: Sick of this, need a build

Postby figuren » Sun Mar 18, 2012 2:56 am

1 sec global CD will keep me from using CB before it's too late when I have 90+ energy.

If it's skilldependant then why can I deal so little damage and on the next fight so much?
The need of skill is less then the need of luck.

Adapting to the fight is skill but getting a reg from Condemnation + Purifying is absolutely NOT skill dependant in any way, neither is cannon reg, unless you're talking about self-sacrifice.

My gear is pretty much fine atm. My attacks deal ALOT of damage but I'm obviously out of energy 99% of the fights.



aivoges wrote:How you adapt to the situation of the % chance of your abilities is entirely you. If you fail to make the right choice in that moment it is your fault not the class.


You can either DPS, manage barriers or CC. Lets say I choose to deal some damage. That was the 'right choice'. Now I fail to get a reg on my purifying. I did the right choice but then there comes a 50% chance that I reg or do not reg, so it's not entirely based on the player and his choices, which it should be.

Even though you do the right choices it doesn't mean that will always bring you success. Lets say you pvp, you need a CC so you try to blind your target. Your blind missed but you still did the right choice.

Lets say self-sacrifice is on CD. I need to get a cannon to heal myself so I use purifying, I fail to get a cannon but I still did the right choice.

Kind of off topic.

In Avilon I got stuck 7 times during the Portal Key quest. While inside the Citadel I got stuck in a wall.

In Tka-Rik when Nihaz spawns he disappeared before I could take his quests.

When we got the rework patch for paladins my PC broke up on me just the moment I had picked up my droplets. During that down-time my guild kicked me fo inactivity.

While questing in Gipat I fell through the ground and spawned in Old Square. I used TP stone to get back and fell through the ground again. :lol:

I'm not a very lucky person...
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Re: Sick of this, need a build

Postby thewallpaper » Sun Mar 18, 2012 3:44 am

Got to agree with Figuren...

Paladin is under-powered and too much based on luck compared to other classes. Just the fact that you can crit, miss, dodge etc. is enough IMO. There was no need to add another random element to the class.

If I knew this class was going to get changed this much I wouldn't have spent ANY money into this class, or maybe not even in this game...

I remember getting ganked in Eljne while I was leveling. I then decided to fight back and killed the whole group. Nothing can beat those memories...

Aivoges might be right about some parts, that you can affect your DPS quiet alot but it will still never be as much as luck affects the DPS. It also seems like the russians have come to the same conclusion.

http://forum.allods.ru/showthread.php?t=63822
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Re: Sick of this, need a build

Postby aivoges » Sun Mar 18, 2012 10:42 am

lol i give up then.

If you guys want to continuously complain I clearly can't change your mind.

It's a shame really.
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Re: Sick of this, need a build

Postby thewallpaper » Sun Mar 18, 2012 10:57 am

aivoges wrote:lol i give up then.

If you guys want to continuously complain I clearly can't change your mind.

It's a shame really.

Of course people are going to complain. They've invested alot of money in this game.
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Re: Sick of this, need a build

Postby aivoges » Sun Mar 18, 2012 12:40 pm

Complaining about the heat when you have a sweater on@@
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