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Tips For Succes A4 Runs

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Re: Tips For Succes A4 Runs

Postby fleviaxus » Fri Mar 16, 2012 2:42 pm

dark_knight_kain wrote:Having a summy in instances like Koch-Itzmahl (or whatever) is really useful especially on the large plant pulls, because the full party DoTs on the whole party can be pretty trying for many healers. Sometimes the DoTs are working so fast on the tank and the 4 DPS that the healers don't have much time to heal themselves.


Bubble is the solution for the purification of the healer on that allod.
Also healer got aoe healing rubies, which heals the party every time they gain a fan effect, and they are also provided by the spell "Holy Circle". There is no reason for a healer to wipe on that fight, unless something is going wrong.

You do not even need a very geared healer, if just the party remember to go out of range sometimes. :)

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Re: Tips For Succes A4 Runs

Postby co_cain_e » Fri Mar 16, 2012 9:17 pm

Concerning about your opinion about a summy not being able to keep tank up while healer dies when boss is 60%, let me just say this, there is one thing you are misunderstanding. They BUFFED off heals this patch with the stat rework. A decent summoner would have had raised his Perception and Wisdom which is also the complete replacement of old faith.

*i managed to heal through the last boss of Dark Carnival with the healer getting insta killed*

As for beer, yea it is awesome, but it has a cooldown of 5 mins this patch which is mostly likely just 1 boss fight.

And oh i'm not dissing on wardens too but i am just saying getting that extra emergency heals is just as useful especially if the healer is so undergeared that he needs help in keeping people up, especially he tank.

If you want to explain about preferring wardens not hating summies then you need to rework your choice of words seriously. All you have been spouting atm is your negative opinion of summoners for newbie astral parties from a summoner's point of view.

On another note, i have to agree on one thing: a heal-specced summoner should never go with a full healer, that party will just be nerfing their dps. Getting a dps spec summy is okay. A good dps summy would be able to reach 80k+ dps for single target and at least 120k+ for aoe.
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Re: Tips For Succes A4 Runs

Postby fleviaxus » Sat Mar 17, 2012 1:31 pm

co_cain_e wrote:Concerning about your opinion about a summy not being able to keep tank up while healer dies when boss is 60%, let me just say this, there is one thing you are misunderstanding. They BUFFED off heals this patch with the stat rework. A decent summoner would have had raised his Perception and Wisdom which is also the complete replacement of old faith.

*i managed to heal through the last boss of Dark Carnival with the healer getting insta killed*

As for beer, yea it is awesome, but it has a cooldown of 5 mins this patch which is mostly likely just 1 boss fight.

And oh i'm not dissing on wardens too but i am just saying getting that extra emergency heals is just as useful especially if the healer is so undergeared that he needs help in keeping people up, especially he tank.

If you want to explain about preferring wardens not hating summies then you need to rework your choice of words seriously. All you have been spouting atm is your negative opinion of summoners for newbie astral parties from a summoner's point of view.

On another note, i have to agree on one thing: a heal-specced summoner should never go with a full healer, that party will just be nerfing their dps. Getting a dps spec summy is okay. A good dps summy would be able to reach 80k+ dps for single target and at least 120k+ for aoe.


Perhaps there has been some misunderstanding about what I meant. I have not meant to say that Summoners wouldn't be able to heal with a healer spec, just that they shouldn't party with another healer in that spec.

Also I did say that a fresh 51 summoner with dps spec probably wouldn't be able to heal a boss fight in a4, neither would a Melee Healer. None of them are created to heal that.

I do not think that you can not use yourself as an example, since you are/were heavy geared before you went to astral layer 4. I do not expect some fresh person to be in mythic a3 gear like you.
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Re: Tips For Succes A4 Runs

Postby tonguefoot » Sat Mar 17, 2012 11:21 pm

This is a thread to help people get through astral, not flame and fight about what class is better, so.....

Warden: viewforum.php?f=20

Summoner: viewforum.php?f=22&sid=kaj4pi0eqmmrc1611n91muf8t2

If this discussion is something u want to disucss please continue in one of these topics, wtb eraser for 1/2 the posts in this thread. I made this thread to try and help people, it is no longer so.
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Re: Tips For Succes A4 Runs

Postby fleviaxus » Wed Mar 21, 2012 3:57 pm

tonguefoot wrote:This is a thread to help people get through astral, not flame and fight about what class is better, so.....

Warden: viewforum.php?f=20

Summoner: viewforum.php?f=22&sid=kaj4pi0eqmmrc1611n91muf8t2

If this discussion is something u want to disucss please continue in one of these topics, wtb eraser for 1/2 the posts in this thread. I made this thread to try and help people, it is no longer so.


This is a thread to help people get through astral <- > Best party setup is to help. ;)

I did never flame someone.
You were the one changing topic.


My point was that 2 healers were bad in an a4 party, you had to fight about which healing class was the best, which I never talked about. That's what you call "to talk past each other". ;)

I think we are done now, if you dont think that just PM me
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Re: Tips For Succes A4 Runs

Postby eletee » Fri Mar 23, 2012 1:49 am

fleviaxus wrote:
tonguefoot wrote:This is a thread to help people get through astral, not flame and fight about what class is better, so.....

Warden: viewforum.php?f=20

Summoner: viewforum.php?f=22&sid=kaj4pi0eqmmrc1611n91muf8t2

If this discussion is something u want to disucss please continue in one of these topics, wtb eraser for 1/2 the posts in this thread. I made this thread to try and help people, it is no longer so.


This is a thread to help people get through astral <- > Best party setup is to help. ;)

I did never flame someone.
You were the one changing topic.


My point was that 2 healers were bad in an a4 party, you had to fight about which healing class was the best, which I never talked about. That's what you call "to talk past each other". ;)

I think we are done now, if you dont think that just PM me


You were the only person that mentioned 2 healers in a party. You pulled it out of someone saying: a.) vamp summy loses no dps from offheals (which isn't quite true); and b.) Full heal summies can also contribute 20k dps (being full heal they'd be the only healer in the party).

So yes you did exhibit "to talk past each other". Only everyone else saw passed your error when you didn't.

On topic the main consideration for parties is to have every buff. Vamp summies have no buff to give therefore they are a lesser option for undergeared parties.
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Re: Tips For Succes A4 Runs

Postby andyh1980 » Fri Mar 23, 2012 1:59 am

I think everyone is capable of doing 40k+ dps single target with Cradle Gear/Some greens/Level 4s.

The trickiest thing is that some people haven't nailed down their builds/stat balance.

With the shift in how stats work for casters and that the mob levels are higher, knowing what you can get away with nerfing and what needs pumping is vital, knowing which rubies work now/which rotation is the best for you class is also key.

I've been monitoring progress of guildies and some of their progress is amazing. Just by following the above, tweaking/testing builds and stats and the odd A4 gear upgrade along the way, I have seen people go from 40k to 120k+ single target in under a month. Thats a 300% increase.

We, by no means, are the Ascendancy/Mercs players of this world. Everyone is capable of making this progression. Just gotta think about things and ask others who may be doing slightly better how they are doing it.

Overall, A4 is pretty simple tbf.
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Re: Tips For Succes A4 Runs

Postby yungroidz » Sat Mar 24, 2012 5:15 pm

best party is when your full healer is also doing 100k dps smite and chain of light, gg :D
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Re: Tips For Succes A4 Runs

Postby therealskypirate » Sat Mar 24, 2012 6:44 pm

fleviaxus wrote:
agglel wrote:One last thing...as a healer wtb more summies like Est!Off heals are needed on some a4 pulls!!!

Elenh-main healer of Urban Tricksters(most prosmising upcoming Nezeb league guild....watch out guys cause we'll get ya!)


No.. Just no.. Summies have to stack at dps/cc, please do not go into healing!
Some pulls may need off heals before you get the gear to manage them, but that role is perfect for a warden who has nature balance, it's not something a summie should do. A summie would lose dps, which would make the party leak on a lot! 2 healers are just a really slow run! (slow run= waste of time = waste of gold.)
A warden can do really good dps at the same time as he has nature balance/beers and natures grip.. This is far more important!

The best a4 group is a mix of every class for different cc's and ranged/melee dps.






Assuming summoners are offheals and not main heals...


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Re: Tips For Succes A4 Runs

Postby sdebeli32 » Sun Mar 25, 2012 2:22 am

Why is there even an argument over this? You run with what you have available and make it work lol. Acid and Vamp summoners have powerful offheals, though ideally they aren't supposed to have to use them at all. In the unfortunate case of your healer's connection falling apart, client crashing, or simply RL striking at him hard in the middle of the boss fight, you want someone who can keep your party alive, and between a slower boss fight and a complete wipe, which would you chose?
I'm not dissing a warden's Nature's Balance, or his beer. Both are very helpful to have, but what I'm saying is, wardens don't posses the burst/sustained heals necessary to keep people alive over a longer period of time.
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