r3 barrier is worthless unless you have the cs talents to get r3 stonewall
r2 stone wall = same amount of barriers as r3 barrier, but absorbs significantly more
asteroid uses 3x as much mana as comet, and does about 25% less damage; so it's not worth getting unless you want it for the aoe
shocking grasp dot rubies(can't think of name) is practically worthless. the damage is near null, grasp cost a fortune in mana, and the dot disappears if the target moves. you really gain nothing having those rubies
almost all level 50-51 gear has a ton of wisdom, really doubt those rubies are worth getting
why didn't you opt for positive returns(i think the lightning ruby is called this?)? without it, you'll likely never use thunderbolt as it does the same damage as fire arrow with triple the mana cost
with the change to reflections, mana barriers are a must for anything that cast magic. the interruptions are unbearable if you get hit
with the mana cost of the new shocking grasp, the only time i find myself even touching it is when i have conduit. therefor, i'm not sure if the 3 rubies for 10/20/30% more damage at low health is a significant enough boost to justify getting them
you have the ice rubies that increase comet/asteroid damage, but they have a 33/66/100% chance to not break icy grave if the target has xx% hp. yet, you don't have icy grave to utilize this lol
you, like many others, seem to be completely neglecting aop for some reason. i can't be sure why everyone is really doing this, as without our heal, it's just free damage
try this:
http://ru.allodsbase.com/calc#a60x203v3 ... 3oq08u5h40uses same talents and less rubies
offers:
more defense
more dps from the lightning tree
more dps from aop
lesser mana cost, and more damage from comet
icy grave
loses:
asteroid's aoe
irrelevant amounts of wisdom
30% damage increase from shocking grasp at >25% hp
a dot that hits 4k and removes itself when target moves
define_ayex wrote:I don't understand why people are maxing out Frostbolt and Thunderbolt.
Shouldn't it be one or the other?
because, with the entrophy change you'll run out of entrophies just spamming one element. this, overall, will give lower dps