monarchist_ wrote:omgroux wrote:monarchist_ wrote:Just sit back and watch the show.
Oh baby.
Watching you like a creeper.
monarchist_ wrote:omgroux wrote:monarchist_ wrote:Just sit back and watch the show.
Oh baby.
Watching you like a creeper.


Condulus wrote:omgroux wrote:I regularly tell people I'm a eunuch to clear up any confusion.
Are you like Varys from a Song of Ice and Fire? May need to watch out for you.
omgroux wrote:monarchist_ wrote:omgroux wrote:Oh baby.
Watching you like a creeper.

volarin wrote:I'm not an Tensessian (lol) but I heard numerous rumors that the famous giggling Gibberling was none other then Cozyheart. I declare a giggling duel against you, Cozyheart!

ciuine wrote:The problem with clients after the 2.0.08 update is that the developers protected or removed Astral Monsters from the projected information. So one thing breaks that then caused a cascade of breaks (no longer allowed to use attach Widget2D to unprojected units/devices which is a good thing really) that make this add-on no longer "useful" in terms of its prior use since all that can be done is attaching Widget3Ds which are only visible when you see the monster so just a quicker health representation.
I'll write some test code to get this functional for you if you want, but it'll be different and difficult without being able to fool around with it myself.
Edit: My current AMIT has kind of been my testing ground for VisObjects, as I really want to learn how to put animated texture based VisObjects into the game; I've figured out the files necessary to do this, just need to figure out what .bin types to use and what the field should be.

-- AO game Localization detection by SLA. Version 2011-02-05.
function GetGameLocalization()
local B = cartographer.GetMapBlocks()
local T = { rus="\203\232\227\224", eng="Holy Land",
ger="Heiliges Land", fra="Terre Sacr\233e", br="Terra Sagrada", jpn="\131\74\131\106\131\65" }
for b in B do for l,t in T do
if userMods.FromWString( cartographer.GetMapBlockInfo(B [b] ).name ) == t
then return l end; end end; return "eng"
end

monarchist_ wrote:monarchist_ wrote:Bump and sticky please, otherwise I will bump this every day at work.

volarin wrote:I'm not an Tensessian (lol) but I heard numerous rumors that the famous giggling Gibberling was none other then Cozyheart. I declare a giggling duel against you, Cozyheart!