Pvp matters to me in playing an mmo so i am posting this here. I have played every archetype to level 6 or 8 except scout and warrior.
I like the feel of both melee healer and holy paladin. I hear much rumbling that melee healer has been and is up for nerfs but i don't know. My issue with the paladin (specced for physical dps at low level) is that he does the least damage of any of the types i have played, and by a huge margin. At endgame how are the paladins at pvp?
Side note: in wow (back in BC with the SL/SL locks) i played a resto shaman and loved it. In Aion i played chanter and enjoyed it. In Rift i played shaman (liked it okay) and mage (liked it okay).
My warden is pretty fun and does big damage. I also hear rumblings that warden is pretty OP. My melee healer also does great damage. My paladin struggles to do damage. I don't much care for scout or mage but they performed fine.
I have been shocked (i am really low level so looking for feedback from more experienced players) at how much damage my summoner does. I enjoy the feel of healing survivability and dots. People have said that the summoner is really strong in pvp. I have also heard that the heal on vamp is being removed. Can anyone confirm this? What would that do to the class without vamp?
Psionicist i love the idea of but the playstyle felt too slow.
I may stick with the summoner if they will stay decent. If the summoner is eating the bone with the next patch then i am looking at melee healer or paladin or warden.
Anyone with experience with warden, paladin, cleric, and/or summoner i would like to hear your experience and feedback on playing those classes in pvp or playing against them.