Forums

Add-on: WhisperWindow v3.1

Share your addons for the game here.

Add-on: WhisperWindow v3.1

Postby ciuine » Sun Jan 16, 2011 5:02 pm

Updated 10/16/11.

Basically a separated chat window. Type /ww to open the panel or click the text button.

Image
Use these buttons to decide what text is shown. ^

The GlideScroller is ripped from AddonManager.

Customization (right click the text button):
Image
Now with custom color creator. Set color with CusSet button.

Drag-To-Resize:
Image

Image

Container Customization (right-click container buttons):
Image

Slash Commands:
    /ww - Show/Hide WhisperWindow
    /wwreset - Reset DND of WhisperWindow
    /wwclear - Clear current window of text
    /wwtotalclear - Clears all windows.
    /wwtop - Set visibility above/below the map.
    /wwhelp - Prints slash command information in All.

Download link: UI9 - WhisperWindow

Update (r18) or (2.5):
    I would highly recommend deleting all versions prior to r18 as I restructured the files and you'll end up with lots of useless stuff.
    Added container customization and naming via right-clicking the container buttons.
    Restructured the code.
    Added /wwhelp for German, thanks to Carnifex for the translations.

Update (r20) or (2.6):
    Now has Brazilian localization in Portuguese. Guild message of the day display when first logging in, and whisper failure notification.

Update (r21) or (2.7):
    Lots of changes;
    Reduced size of config panel, increased size of container modification panel, attached color panel to container modification panel (responds to container modification button right clicks).
    Added localized help for all localized languages.
    Translation message printed on first run.
    Added combat log, loot log, (defaulted off); and skill, experience, auction notifications, and world announcements.
    Added container maximum message limitation controls.
    Added /wwtotalclear, and removed all slash commands that have buttons.

Update (r23) or (2.8);
    Re-repaired the emote/system message containing no names error.
    Modified some code here and there. Added Quest logging with goal display toggle, self only money pick up, item pick-ups aside from just loot, and group invite error notifications.

Update (r24) or (2.9):
    Changed some localizations, added more.
    Added Screenshot notifications, ReadyCheck notifications and clickable named results, Guild join/left notifications.
    Fixed some slight bugs.

Update (3.0):
    Added stack counting mechanics to item looting, system messages, and item linking.

Update (3.1):
    More chat-based aesthetic changes.
    Add-on will now show improper HTML-ed Client messages and will correct certain damaged ones (boss drops).
    Requires ConfigWindow to configure now.
    Added loot roll and loot choice hiding/displaying.
Last edited by ciuine on Sat Oct 15, 2011 9:47 pm, edited 34 times in total.
Image
User avatar
ciuine
Free Trader
 
Posts: 1789
Joined: Sat Jan 02, 2010 9:50 pm

Re: New Add-on: WhisperWindow v1.1

Postby deaderaco » Sun Jan 16, 2011 5:23 pm

Sounds promising but mine isn't working. It's simply a grey panel, no buttons showing.

The concept is really super cool though and I look forwards to seeing this working. June Catacombs and astral will be easier with something like this.
Image
User avatar
deaderaco
Historian
 
Posts: 2338
Joined: Thu Jul 29, 2010 3:06 pm

Re: New Add-on: WhisperWindow v1.1

Postby baggyhobos » Sun Jan 16, 2011 6:04 pm

deaderaco wrote:Sounds promising but mine isn't working. It's simply a grey panel, no buttons showing.

The concept is really super cool though and I look forwards to seeing this working. June Catacombs and astral will be easier with something like this.



It's working for me, the grey box appears abover me ingame chat box while the buttons are below the ingame chatbox.

Anyway's drind i have a question, if its possible to make a seperate window for these things would it be possible to have a seperate window for my combat log too? One that i would be able to drag all the way to my right so i dont hafto switch between logs.
baggyhobos
Recruit
 
Posts: 27
Joined: Tue Jun 01, 2010 4:24 pm

Re: New Add-on: WhisperWindow v1.1

Postby deaderaco » Sun Jan 16, 2011 6:13 pm

Oh ok! I found the buttons, they were kinda hiding.

Good work so far, it appears to be functional! Here is my suggestions:

  • Make zone chat a lighter color, as it stands the color is a little dark..
  • Alternatively, make the background darker to increase the contrast.
  • Introduce Drag and Drop functionality to it :D
  • Make it so it remains scrolled down when new comments pop up (like normal chat dialogue)
  • Include Combat Log into it
  • A 'clear' button - not necessary but could be cool
  • That is all - great work!!
Image
User avatar
deaderaco
Historian
 
Posts: 2338
Joined: Thu Jul 29, 2010 3:06 pm

Re: New Add-on: WhisperWindow v1.1

Postby ciuine » Sun Jan 16, 2011 7:00 pm

Yeh, sorry. Seriously spent like 30 minutes writing this up and then I had company so I had to wrap up the information. Anyways, combat functionality would be a lot of code but I'll take a look at it when I get there.

EVENT_CHAT_MESSAGE only deals with the chat panel, not the combat log. So all the data for that would need to be written using the information passed by EVENT_UNIT_DAMAGE/HEALING/MANA_RECEIVED etc.. Which would then need to find out who caused the damage, what was the damage, what type, and so on.

For zone chat, I took their standard zone chat color, literally "log_brown", heh. I'll consider adding a color saving toggle like the game has later. If you want to change it yourself, the LUA is like 100 lines, second if statement in the first function has the class value "log_brown", change it to any of the ones on this list... Use "log_..." only.

DnD is comin', just wanted to publish the working version instead of that pathetic panel display I created a while back.

What do you mean scrolled down?

Edit: Oh, I see. The mechanics are still new to me, I'll get it worked out, hopefully.
Image
User avatar
ciuine
Free Trader
 
Posts: 1789
Joined: Sat Jan 02, 2010 9:50 pm

Re: New Add-on: WhisperWindow v1.2

Postby deaderaco » Mon Jan 17, 2011 3:51 pm

Another suggestion is to be able to filter out the 'say' comments much like you filter out Zone and such. That change at least will be very easy to add on :)

I am eager to see where this goes, you do some good work and this addon is desperately needed in june catacombs - the item roll spam there is so extreme that normal chat dialogue is impossible.
Image
User avatar
deaderaco
Historian
 
Posts: 2338
Joined: Thu Jul 29, 2010 3:06 pm

Re: New Add-on: WhisperWindow v1.3

Postby ciuine » Tue Jan 18, 2011 8:03 am

Updated with your suggestions Deaderaco, minus combat log.

Edit: Also, when Carnifex finishes polishing the MasterLooter add-on (which I helped write/test), you'll have that as well to free up chat space in places.
Image
User avatar
ciuine
Free Trader
 
Posts: 1789
Joined: Sat Jan 02, 2010 9:50 pm

Re: New Add-on: WhisperWindow v1.3

Postby tiogan » Tue Jan 18, 2011 7:14 pm

I can't seems to drag the window after I moved it 1 time.

Also the window and those command clicky will still appear when u ALT+Z. They won't hide behind any new window you open up like AH window.
Re: [Tensess] - Top Guilds
by rotcjames » Sun Jan 30, 2011 5:15 pm
yeah, Doom is top on Empire Emi is on top on League.
tiogan
Craftsman
 
Posts: 369
Joined: Wed Jun 09, 2010 5:10 am

Re: New Add-on: WhisperWindow v1.4

Postby ciuine » Tue Jan 18, 2011 8:24 pm

Add-ons have not responded to Alt-Z for at least 4 months now.

You could have typed /ww to hide the window before opening AH windows. Anyways, current version has the panel set at a priority of 4000, entertainingly the ChatPanel is set at 3900 and the auction house is like 4200 or something...

Also the DnD issue is fixed in the current version, the container border was not transparent so when a container shows you can't pick the back panel anymore..

Just for you though, I've recreated the Alt-Z function (and named the entire LUA after you), that has long since been dead.
Image
User avatar
ciuine
Free Trader
 
Posts: 1789
Joined: Sat Jan 02, 2010 9:50 pm

Re: New Add-on: WhisperWindow v1.4

Postby deaderaco » Wed Jan 19, 2011 3:29 am

Wow nice update! This is really getting somewhere :)

I hope you dont mind but I have a few more suggestions.. Take it as a good thing, I really like this addon :)

So here they are, you seem very receptive so I will just pop 'em out:

  • Have it scroll from bottom upwards, as close in emulating the chat dialogue as possible.. This may be more complicated, but use the original version and just call the function when you press the 'down' arrow? Idk you're much more in your element here in this addon but it seems potentially possible
  • Include other important channels such as Raid and Guild
  • If you really want to go crazy (this is probably just if you feel inspired and absolutely excessive) you could one corner be drag-able, much like the minimap addon where you can expand and detract the window at will. I'm not sure how easy this would be though and I'm assuming it's not :cry:
  • Profit!

This addon is really super nice and already fully functional. These suggestions are just maybe another step towards the polished final version! Speaking of polished, your coding is very impressive, I did not get confused one moment when navigating the code (I added a guild chat channel for experimenting on mine). I don't know how you do it, my own coding is often less eloquent ;)

edit2: This new addition you made to the addon really made it useful (its old position conflicted with my setup).. very useful and with any of the changes above even better :D
Image
User avatar
deaderaco
Historian
 
Posts: 2338
Joined: Thu Jul 29, 2010 3:06 pm

Next

Return to Addons