Made the add-on fully capable of function by readdressing the code structure and all that. It will no longer kill the Warnings add-on without restarting it.
To address Ruffian's idea, it's possible but would require notification upon completion of the spell, which I attempted in one of my recent tests but the argument wouldn't pass. So... Not doable with what I have tested; it's quite possible that Event_Action_Progress_Finished does work in some way though. Just not with what I've tested it for. If possible a simple x++ type switch which results in x restarting on Progress Finished would turn on and off the switch to turn on and off the Warning add-on.



















