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New Add-on: BossTracker v1.7

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Re: New Add-on: BossTracker v1.3

Postby ciuine » Fri Oct 07, 2011 2:51 pm

I'd have to post up a new version.
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Re: New Add-on: BossTracker v1.4

Postby ciuine » Fri Oct 14, 2011 12:19 pm

Mainly an update for 2.0.06 but other minor changes.
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Re: New Add-on: BossTracker v1.4

Postby monarchist_ » Sat Oct 29, 2011 6:20 pm

ciuine wrote:Mainly an update for 2.0.06 but other minor changes.

Awesome addon, does it track Kazul's phases by chance?
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Re: New Add-on: BossTracker v1.4

Postby angered_ » Sun Oct 30, 2011 9:37 am

monarchist_ wrote:
ciuine wrote:Mainly an update for 2.0.06 but other minor changes.

Awesome addon, does it track Kazul's phases by chance?


Probably not since nobody's been able to kill him and get the info from him. :)
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Re: New Add-on: BossTracker v1.4

Postby ciuine » Sun Oct 30, 2011 7:31 pm

The add-on does not currently track Kazul's phases to my knowledge. It is capable of tracking any boss' buff/debuffs without any additional data being provided however, so it is possible that if they phase change is buff based that it will be tracked.

I may not have mentioned this before but the add-on does not need a "kill" to track. It tracks from the start of the fight to the end of the fight with any boss, it doesn't matter how the fight ends, just that it ends. Data collection/usage only requires knowledge of or quality attempts. (IE, if the boss only uses an attack once or the fight lasts for less than the time between attacks that's not a good data value and I usually ignore it unless health/mana show differently. I also ignore bleeds because 90% of the time bleeds have sporadic applications which usually means they are chance percentage-based off of successful hits.)

I apologize that my previous fix for the Seismic Attack knockdown "spam" on Nogrom was unsuccessful; my current fix works though.
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Re: New Add-on: BossTracker v1.4

Postby monarchist_ » Sat Nov 05, 2011 4:21 pm

ciuine wrote:The add-on does not currently track Kazul's phases to my knowledge. It is capable of tracking any boss' buff/debuffs without any additional data being provided however, so it is possible that if they phase change is buff based that it will be tracked.

He gets a buff on himself every phase, and its grouped up in periods. Each period a phase will randomly show up once until all phases have been used, then another period is started. So a period can end in a immune to magic, then the next period will start with immune to magic. So maybe if possible, make is so it shows what phases remain for that period?
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Re: New Add-on: BossTracker v1.4

Postby ciuine » Sat Nov 05, 2011 5:25 pm

I don't see how I could use the information you provided.
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Re: New Add-on: BossTracker v1.4

Postby monarchist_ » Sat Nov 05, 2011 5:48 pm

ciuine wrote:I don't see how I could use the information you provided.

Not an lua expert (as you know) but assuming you can get the buffs off of your target.
The logic would look something like this.
Code: Select all
int cycle = 0;
boolean elementalPhase = false;
boolean astralPhase = false;
boolean naturePhase = false;
boolean physicalPhase = false;

     if (cycle == 4){
          elementalPhase = false;
          astralPhase = false;
          naturePhase = false;
          physicalPhase = false;
          //add everything to GUI display
     }

     if(target.getBuff()==elementalPhase){
          elementalPhase = true;
          cycle = cycle + 1;
     }elseif(target.getBuff()==astralPhase){
          astralPhase = true;
          cycle = cycle + 1;
     }elseif(target.getBuff()==naturePhase){
          naturePhase = true;
          cycle = cycle + 1;
    }elseif(target.getBuff()==physicalPhase){
          physicalPhase = true;
          cycle = cycle + 1;
    }

   if(elementalPhase)
     //remove from GUI display
   if(astralPhase)
     //remove from GUI display
   if(naturePhase)
     //remove from GUI display
   if(physicalPhase)
     //remove from GUI display
     

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Re: New Add-on: BossTracker v1.4

Postby ciuine » Sat Nov 05, 2011 6:53 pm

I don't see the point in that. I've already mentioned the add-on is quite capable of doing buffs/debuffs on its own without additional input.
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Re: New Add-on: BossTracker v1.4

Postby monarchist_ » Sun Nov 06, 2011 1:09 am

ciuine wrote:I don't see the point in that. I've already mentioned the add-on is quite capable of doing buffs/debuffs on its own without additional input.

Well thanks for listening to my ranting then. :)
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