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[Guide] A Video Guide to Completing the Cave of Trials

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[Guide] A Video Guide to Completing the Cave of Trials

Postby kraftycheese » Wed Jan 11, 2012 9:12 am

Patch 3.05 Update:
  • Curse of Time and Defeating the Curse trials have been removed.
  • The Blessings and Curses trial has been changed. Each sphere taken has a chance to increase the player's speed for 4 seconds. If a new sphere is taken while this effect is up, then the effect duration is renewed.
  • Failing the trial decreases the number of the completed trials by 1, completing the trial adds 2 to the number of completed trials.
  • Decreased the amount of trials needed to pass Path of the Great quest to 20 trials.

Patch 3.0.2 Update:
  • Increased the amount of trials needed to pass The Path of the Great quest to 40 trials.
  • Trials can now be completed an unlimited amount of times per day.
  • Introduction of two new Trials: "Weapon of the Ancients" and "Shield of the Ancients".
  • New Overlord Dreadnaught Pattern added to the Keeper of Artifacts' shop.



Patch 3.0 Cave of Tka-Rik Information Update:
For those of you who have not completed the Cave of Trials as part of their World Mystery quest, there is a very important change made to the Cave of Tka-Rik that needs to be understood before a player proceeds in leveling up their character; The Cave of Trials now levels up with you.

Why is this important?
The problem that many players are experiencing right now is that they leveled up too quickly and are now too undergeared to take on the monsters located within the cave. Rapid level increases cause your gear and stats to become outdated and imbalanced which directly effects your damage output, crit rate, overall ability to actually hit the mobs, among other factors. Completing the Cave of Trials portion of the World Mystery while you are still level 46 is probably your best bet as you will have a better chance of accumulating the gear needed to take on this now difficult area of the game.

Things to Take Into Consideration:
  • This is a known issue of the game at the moment and many players are experiencing the same hardships of this trial.
  • It is now more important than ever to come to the Cave of Trials prepared. Refer to the preparations section of this guild for helpful tips on how to ready yourself for the perilous adventure you are about to undertake.

The Path of the Great:
This is a special quest within the cave of trials for players that have received the Title of the Great quest. Rather than having to fulfill a requirement of 10 trials to complete the quest, you will need to pass 20 trials instead. Likewise, the reward for getting past the 20 trials is an Emblem of Greatness rather than a Demonic Soul. Click here to learn more about Emblems of greatness and the quest tied to them.



Intro:
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When the ability to reincarnate your character first came about, it was a little overwhelming entering the Cave of Trials not knowing what to expect. Mobs were coming at you from all over, poison was rampantly depleting your health and other trials just seemed impossible. Asking fellow players for advice was helpful sometimes, but it never really prepared anyone for what was really coming when entering that cave. In an effort to better help players having trouble with completing some of their trials and to provide more efficient insight to players new to the Cave of Tka-Rik, I have compiled a few videos demonstrating, from a scout's perspective (and cameo from my healer reincarnation), how to go about completing these tasks.


Gear Factor:
Before we get started with the demonstrations, it may be helpful to first take a look at your gear. You want to make sure your equipment is up to par for improved results in completing the trials. When I first began the reincarnation process, I was in Layer 2 rares, epics, and some legends as a level 46 scout. Bear in mind that there are some level 48-49 uncommon and rare pieces of gear that can drop from mobs that may prove to be more beneficial stat-wise for you. Those pieces are much better than the gear I had and having a decent amount of those pieces should be sufficient for getting you through the trials.


Getting to the Cave:
The Cave of Tka-Rik is located on the Isle of Revelation.
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Players are unable to access this area of the Isle until they reach level 46 and complete all of the prerequisite quests found on both the Isle of Revelation and Twilight Isle. In short, you need to have the Crystal Helmet to enter the cave. Image
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Demonic Souls:
Demonic Souls are a form of currency within in the Cave of Tka-Rik. You can buy experience items, safety orbs, Symbols of Glory, Cinnabar, Amalgam, costumes, and even mount patterns. Saving up to get everything you want can be a bit time consuming as you will only receive one guaranteed soul per day which comes from completing a set of 10 trials. Do not let that discourage you, though. Demonic Souls may also be obtained throughout your run of trials, but be warned that not every trial drops them, so make sure you know what you want to buy and save up your Souls accordingly.
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It is possible to farm Demonic Souls as you are now allowed unlimited tries throughout the day to complete the quest for you to earn Demonic Souls.


Vanity Items and Mount Skins:
Crystal Cloak:
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Crystal Armor:
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Granite Steed Pattern:
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Granite Wolf Pattern:
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Granite Lion Pattern:
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Granite Rhinoceros Pattern:
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Granite Dreadnaught Pattern:
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Granite Overlord's Dreadnaught Pattern:
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Preparation:
  • Make sure you come prepared. Stock yourself with the necessary potions/elixirs, alchemy pots (strength, stamina, intelligence, speed, health, mana, etc), Healthy Snacks (if you are married), incense (if your blessing is not active), myrrh, and NPC bought mana and health regenerative items.
  • If you are doing the 10 day course of trials, make sure you have accepted the quest from Veronika Gipitskaya in the Citadel Sanctuary section of the Director's Citadel.
  • Always double check to make sure you have your Crystal Helmet equipped or in your bag. It is incredibly frustrating running all the way to the cave only to discover you left it in your bank or on the reincarnate.
  • It is hightly recommended that you pick up Martyr's Salvation Rank 2. This skill is incredibly useful for surviving The Astral Poison trial.
  • Anyone in a guild with a regalia should make an effort to do their trials with maximum loyalty since there is an opportunity to receive prestige for completing The Awakening trial.
  • Educate yourself. Knowing your enemy is the best way to prepare for battle! Make sure you read up on all you can about the Cave of Trials before entering!
  • Buff up! If you have friends or guild members online, use them to the best of their abilities... literally! The Mage/Psi (Aura of Fortitude), Scout/Warden (Aura of Restoration/Regeneration) and Bard (Rhapsody) buffs can all facilitate your experience within the cave.


First Time in the Cave:
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When you first enter the cave, the Ghost of Ath-Zak will have a World Mystery quest for you: Tka-Rik Revelation. You need to complete the four parts of this quest (Learn the First Part of Revelation, Learn the Second Part of Revelation, Learn the Third Part of Revelation, Survive) before you can complete The Revelation World Mystery and unlock the ability to do your daily Cave of Trials quest.

The First Part of Revelation (Part 1):
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You will be given three abilities; the Chain of Light ability, the Crystal Barrier (shield) ability, and the Orb of Flight ability. You need to chain Sarn (pictured above) up to five times and kill the Tainted Souls he spawns in order to complete this trial. This trial is similar to Scattered Souls except it works backwards; the lesser souls spawn first (two in total), followed by the elite Tainted Souls (two in total), and finally a red ring Tainted Soul. If you run into trouble, pop the shield ability to protect yourself and gain some health back. If you feel that Sarn or his spawns are too close for comfort, use the Orb of Flight to jump out of the way.


The First Part of Revelation (Part 2):
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The Crystal Ray ability will be received and you will need to kill the mob pictured above. When he first spawns he will have a shield up, so wait for that to go down before using your Crystal Ray Ability to dispose of him. One shot should do the trick.


The Second Part of Revelation:
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This trial is similar to Survival of the Fittest and Test of Speed in which you must collect orbs to gain abilities to assist you with completion of the task. All you need to do is survive for 5 minutes. If you would like video footage of what to do, scroll down to "Survival of the Fittest" trial as these two are setup the same and require the exact same outcome.
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Orange Orbs - These orbs give you a passive ability that will either heal you, kill surrounding mobs, fear surrounding mobs, etc.
Blue Orbs - These orbs give you abilities that you will have to use manually and will be further explained in more detail later in this guide.

The Third Part of Revelation:
To complete this portion of the quest, you simply need to speak with the Ghost of Ath-Zak. Video of completion is included in the final part of "The Tka-Rik Revelation" quest known as "Survive"

Survive:
This trial basically works exactly like "The Hunt" trial. In fact the first five waves are exactly the same. The only difference is the sixth wave in which multiple red ring mobs spawn and you must run to the center of the cave, pop your Crystal Shield ability and wait for Nihaz, the God of Darkness, to decimate the red rings.


Completing The Revelation World Mystery:
Once Tka-Rik Revelation is completed Nihaz will give you another quest where you must talk to him multiple times before he gives you Zak's Shimmering Crystal Armor and sends you back on your way to Yasker/Aidenus to complete "The Revelation" World Mystery. After speaking with Yasker/Aidenus, find your Keeper of Secrets to complete the World Mystery and receive your ruby!

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Main Trials:

Scattered Souls:

The trial will begin with a Red Ring Cursed Soul. Upon defeating it, two lesser elite Cursed Souls will appear. Once you have killed them, they will each spawn three normal difficulty Cursed Souls for a total of six Cursed Souls total. Once you defeat them all, the trial is completed. I figured this would be a good trial to start out with since it is the only trial where you are guaranteed to receive a Demonic Soul from completing it. Although, it should be noted that it is not guaranteed that you will receive this particular trial during your daily run through the cave.

Defensive Measures:
With Spawns:


Without Spawns:

A Terrible Demon Protector will spawn which needs to be killed quickly. If he is not killed fast enough, then he will shield himself and spawn four additional mobs. You must kill all four mobs in order to begin attacking the Terrible Demon Protector again. If you do no kill all four of the additional mobs quickly enough, the main boss will regenerate health. 20% of the Protector's health is regenerated for each one of the four mobs remaining.
This trial has a chance to earn a Demonic Soul.

The Awakening:
With Spawns:



Without Spawns:

The Awakening is a race against time. A ring of Sleeping Demon Protectors will spawn around you and Veronika Gipitskaya, each with a 1 minute sleeping buff on them. Your goal is to kill every one of these Protectors before the time runs out. Failure to kill the demons in the allotted amount of time will result in one Awakened Demon Protector spawning for every Sleeping Demon Protector you did not kill (i.e. If you fail to kill four Sleeping Demon Protectors, four Awakened Demon Protectors will spawn). This mob is similar in appearance to the main boss in Defensive Measures. This trial earns you prestige for completion. With 100 loyalty and a regalia, you are rewarded with 2000 prestige.
This trial has a chance to earn a Demonic Soul.

The Carnage:
10 Demon Scavengers Killed:


20 Demon Scavengers Killed:

This quest can be very easy or very difficult, depending on how you do it. I recommend doing it the easy way if you already have trouble completing your trials. The object of this trial is to kill a certain number of Demon Scavengers littered around the cave. The amount of scavengers killed will have a direct impact on the type of mob that spawns in the middle of the cave. To take the easy way out, you only need to kill 10 of the Demon Scavengers before a Demon Protector will spawn next to Veronika. If you are daring enough, kill a total of 20 to increase the difficulty of the Demon Protector. If you really want a challenge, kill 30 or more Demon Scavengers! Keep in mind that the more difficult the Demon Protector is, the higher chance you have of obtaining a Demonic Soul.
This trial has a chance to earn a Demonic Soul.

The Demon of the Void:

A Vile Demon Guardian will spawn chasing you around the cave. He is a fairly easy mob to kill. Just be sure to stay out of his pretty pink ring of death!
This trial has a chance to earn a Demonic Soul.

The Demon's Rage:

This is another fairly straight forward trial. An Evil Demon Ravager will spawn and over time his strength and stamina will increase. This can be noted via the stacked buffs that appear under his face plate. Essentially you just want to kill this little cutie as quickly as possible.
This trial has a chance to earn a Demonic Soul.

The Ringleader:
With Additional Spawns to Demonstrate Spawn Rate:


Without Additional Spawns:

This is another one of those "kill as fast as you can" trials. A Barbaric Predator will spawn along side a Barbaric Demon Scout. The longer the Barbaric Predator (a.k.a. The Ringleader) is left alive, the more Barbaric Demon Scouts he will spawn to aid him.
This trial has a chance to earn a Demonic Soul.

The Hunt:

The Hunt is a trial consisting of waves.
  • Wave 1: 1 Cruel Demon Scavenger
  • Wave 2: 2 Cruel Demon Scavengers
  • Wave 3: 3 Cruel Demon Scavengers
  • Wave 4: 1 Cruel Demon Scavenger, 2 Barbaric Demon Parasites
  • Wave 5: 2 Cruel Demon Scavengers, 1 Barbaric Demon Raider
Depending on how quickly you kill the mobs, you will have some time between waves to regenerate health, so it is a good idea to make good use of that free time. If you do not complete the 5th wave quickly enough, the trial will just end automatically, passing you through the trial.
This trial has a chance to earn a Demonic Soul.

Creeping Doom:

In this trial there will be a ring of mobs surrounding the midsection of the cave that slowly move toward you enclosing the circle. You need to cut a hole through these mobs with any kind of ranged/pet attack and continue moving so that these mobs so not touch you. One touch and the mobs will explode killing you instantly and causing you to fail the trial.
This trial has a chance to earn a Demonic Soul.

Keeper of the Artifacts:

This is one of the easiest quests to complete. All you have to do to fulfill the needs of this trial is to speak with the Keeper of Artifacts and click the "Ask to complete the trial and leave" option. If you wish to vendor some items to him, you are able to open Trade with him as well. Trading with the Keeper of Artifacts is the only way to obtain the items bought with Demonic Souls that were listed in the Demonic Souls segment of this guide. All items and their descriptions can be viewed in the video as well. One important bit of information to remember is that the Keeper of Artifacts can also dispel the effect from The Curse of Time trial.
This trial does not have a chance to earn a Demonic Soul.

Weapon of the Ancients:

This trial offers you a rather valuable tool for completing particularly difficult trials. It starts much like The Astral Poison trial in which a blue orb will be spawned. Collect the orb to obtain the Crystal Ray ability Image and complete the trial. This is a Physical Offensive spell which can be used in any trial to defeat an enemy. If there is any trial containing a mob you find particularly difficult (Defensive Measures for example), simply use this ability ('z' key) to one shot it into oblivion! Bear in mind that this skill will not kill everything in one hit, unfortunately. Weapon of the Ancients' Crystal Ray ability has been tried and tested on the Carnage trial after defeating 30 mobs. It took about 30% of Flesh Eater's health before he simply unloaded his wrath. Credit to Nethon for suggesting using the Crystal Ray ability on this most fearsome beast. It should also be noted that the ability does not stack. Therefore, if you have the Crystal Ray ability from completing Weapon of the Ancients previously and receive the trial again, you will still only maintain one Crystal Ray ability.
This trial does not have a chance to obtain a Demonic Soul.

Shield of the Ancients:

This trial is similar to Weapon of the Ancient, however, you receive the Orb of Invulnerability ability Image which forms a protective shield, blocking incoming damage and harmful effects. Simply touch the blue orb to obtain the ability for use throughout your trials. Once you touch the orb, the trial will complete. This is a great tool for getting by the Creeping Doom trial (credit to Nethon for testing this) as well as the Curse of time debuff as it was dispel the timer for you. It should also be noted that the ability does not stack. Therefore, if you have the Orb of Invulnerability ability from completing Shield of the Ancients previously and receive the trial again, you will still only maintain one Orb of Invulnerability ability.
This trial does not have a chance to obtain a Demonic Soul.

Blessings and Curses:
10 Curses:


10 Blessings:

In Blessings and Curses, you must collect blue energy orbs in order to pass or fail the trial. After touching an orb, you will receive one of two buffs; a light buff or a darkness buff. Each sphere taken has a chance to increase the player's speed for 4 seconds. If a new sphere is taken while this effect is up, then the effect duration is renewed. Once you have accumulated either 10 Blessing buffs or 10 Curses buffs, the trial will be completed. If you completed the trial with 10 Blessing buffs, you will earn a few extra trial completions (up to three completed trials earned) (i.e. if you started the trial with 8/10 trials completed, it may bump you up to 10/10 trials completed). If you completed the trial with 10 Curses buffs, you will lose progress on your trial completions (up to three trials taken away) (i.e. if you started the trial with 8/10 trials completed, it may move you back down to 6/10 trials completed). One thing to note about this trial is that if you have not completed many trials, it can bring your total trial completion count down into the negatives.
This trial does not have a chance to earn a Demonic Soul.

Portal of Luck:
Unlucky:


Lucky:

Similar to the Light and Darkness trial, Portal of Luck has a chance to do good (buff the total completed trial count) or bad (debuff the total completed trial count). Simply step into the giant purple orb and test your luck. Once you do, the trial will be completed. If you are lucky you will earn one completed trial, and if you are unlucky you will lose one completed trial. One thing to note about this trial is that if you have not completed many trials, it can bring your total trial completion count down into the negatives.
This trial does not have a chance to earn a Demonic Soul.

The Astral Poison:

This trial can be particularly tricky especially for non-healing classes that have rank 1 Martyr's Salvation. Upon beginning the quest, you will have to touch a blue orb which will afflict your character with this Image three minute debuff in which your health consistently goes down until the timer runs out. If you have Rank 2 Martyr's Salvation, you should be fine. For those that do not have Rank 2 Martyr's Salvation, be sure to come stocked with Aqua Vitae, Aqua Eternus, Healthy Snacks, health potions, trinkets, or anything that will increase your chance of survival for this trial.
This trial does not have a chance to earn a Demonic Soul.

Orbs of Greed:

This is similar to Light and Darkness and Energy Orbs. You need to talk to Veronika to find out how to collect the Orbs of Greed. Consequentially, you will need to pay her 10 gold in order to gain a protection buff allowing you to touch the orbs without further harm. Simply collect 10 of these orbs to complete the trial. If you are lucky, the Vile Demon Wraith will appear and killing it will earn you 100 gold (amount increases with the appropriate Lucky Moment active).
This trial has a chance to earn a Demonic Soul.

Survival of the Fittest:

Basically, you just have to do as the trial says: survive. Then again, what trial don't you have to do that with? This is a five minute endurance test. Run around the cave collecting the orange and blue orbs to obtain special abilities that aid you in your quest to live!
Abilities:
    Image Crystal Ray: Inflicts damage to the target. Physical spell, instant cast time, 40 yard range, 6 second cooldown.
    Image Crystal Barrier: Heals you and makes you immune to all damage and knockdown effects. Physical spell, Instant cast time, 25 second cooldown.
    Image Orb of Invulnerability: Allows you to use the Orb of Invulnerability (a protective shield spell). Physical spell, Instant cast time, 25 second cooldown.
    Image Orb of Flight: Allows you to jump forward. Physical spell, Instant cast time, 5 second cooldown.
    Image Orb of Lightning: Inflicts damage to all nearby enemies. Makes all nearby enemies unable to move or use abilities. Physical spell, 15 yard radius, Instant cast time, 5 second cooldown.
    Image Orb of Shockwaves: Inflicts damage to all nearby enemies. Knocks all nearby enemies back. Physical spell, instant cast, 10 yard radius, 5 second cooldown.
    Image Orb of Fire: Shoots fire at the chosen location that inflicts damage. Physical spell, 60 yard range, 15 yard radius, Instant cast time, 5 second cooldown.
    Image Orb of Frost: Inflicts damage to all nearby enemies. Decreases the movement speed of all nearby enemies. Physical spell, 60 yard range, 15 yard radius, Instant cast time, 5 second cooldown.
This trial does not have a chance to earn a Demonic Soul.

Test of Speed:

Test of Speed is similar to Survival of the Fittest; you collect orbs while hoards of mobs are chasing you. All of the abilities gained from the blue orbs are exactly the same as seen in Survival of the Fittest. The difference in this trial is that the orange orbs are needed more for completion. Your task here is to collect 12 of the orange orbs in order to finish off the trial.
This trial does not have a chance to earn a Demonic Soul.

Energy Orbs:

This is another easy task. Easy, but time consuming. Run around collecting 30 Energy Orbs to complete this trial. No skill involved. No mobs to be killed. Piece of cake! It would be a good idea to use a speed pot on this trial, especially if you have the Curse of Time buff on you.
This trial does not have a chance to earn a Demonic Soul.
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Re: [Guide] A Video Guide to Completing the Cave of Trials

Postby lolicritmypants » Fri Jan 13, 2012 7:27 am

just wanted to say great job on this Krafty ;)
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Re: [Guide] A Video Guide to Completing the Cave of Trials

Postby kraftycheese » Fri Jan 13, 2012 10:55 am

Thank you so much! :)
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Re: [Guide] A Video Guide to Completing the Cave of Trials

Postby lacisk84life » Fri Jan 13, 2012 10:56 am

Dayum woman, you got too much time on your hands.
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HEIL LOFAS
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Re: [Guide] A Video Guide to Completing the Cave of Trials

Postby skaless » Fri Jan 13, 2012 4:23 pm

If you would like a short, easy to search version, you can also check my guide.

Jerrygarcia's Guide to the Tka Rik Cave Trials

Good luck on the trials, I finished mine today :D
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reinc: Ppuddles - 52 Warrior
reinc: Berfnards - 29 Scout
Montheo - 53 Mage
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Re: [Guide] A Video Guide to Completing the Cave of Trials

Postby nuk3zord7 » Sat Jan 14, 2012 7:41 pm

Ahh I swear I received souls on The Hunt once. Now I see bunch offer but random. Creeping doom has never given me soul sadly. Scattered Souls has consistently given me one. I think maybe once it did not.

1 run I happened to get 6 astral poisons in first rnd of trials. Terrrrible. Goodbye 6k+ Myhrr

Good guide btw. Lots of newcommers always wonder about trials when they enter. The video guide is by far the most "hands on" visual approach ive seen, and Im sure will benefit many :) GJ Krafty

EDIT: btw 55 Souls weeeee. 5 more for my wolf pattern yaay. (only have wolf and horse hehe)
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Re: [Guide] A Video Guide to Completing the Cave of Trials

Postby kraftycheese » Sun Jan 15, 2012 10:05 am

Massive update in the "First Time in the Cave" section of this guide:
  • Updated information
  • Included new video demonstrations
  • Added some new pictures
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Re: [Guide] A Video Guide to Completing the Cave of Trials

Postby eletee » Fri Jan 20, 2012 9:13 am

Good guide. Though it is a copy of someone elses idea :roll: I just feel it is kinda like a slap in the face to the original poster of this guide idea that you won a dread for this.
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Re: [Guide] A Video Guide to Completing the Cave of Trials

Postby kraftycheese » Fri Jan 20, 2012 9:45 am

In all honesty, I did not even look at the other person's Cave of Trials guide until after I had created my own. I literally got the idea to make a video guide the exact same day that I posted it initially here in this forum and my purpose for doing it was not only to write a detailed and accurate guide for the Cave of Tka-Rik but to provide demonstrations so that people could see what exactly it is they need to do during these trials. Understandably, they are the same concept as far as guides go, but my guide is a completely different setup with a totally different purpose.
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Re: [Guide] A Video Guide to Completing the Cave of Trials

Postby danaloy » Fri Jan 20, 2012 11:05 am

Great guide! now I wont be scared to go in there lol loved the videos, keep up the great work. :D
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