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CONTEST GUIDE: Cave of Tka-Rik Trials

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Re: CONTEST GUIDE: Cave of Tka-Rik Trials

Postby iznalol » Wed May 23, 2012 1:09 am

Just wanna throw in something I noticed on light and dark. it seems that the room is a cake and 30-40% of the cake(as a slice) is only light, It works for me, I find a specific place where light orbs spawn, after some mins it changes, that way I always get 10 light orbs and MAX 5 dark :)
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Re: CONTEST GUIDE: Cave of Tka-Rik Trials

Postby itzobsoleet » Wed Jun 13, 2012 11:54 am

Don't know if this is a new trial or not, it doesn't seem to be listed.

Got it today while doing cave.

Shield of the Ancients
    A blue orb spawns, once you grab it you pass and gives you a 1 time use spell called "Orb of Invulnerability" negates all damage for a few seconds.

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Re: CONTEST GUIDE: Cave of Tka-Rik Trials

Postby cristimirt » Wed Jun 13, 2012 12:14 pm

Yes, it's a new one. There is another one, Weapon of the Ancients. Gives you a one-time use spell that inflicts massive damage.
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Re: CONTEST GUIDE: Cave of Tka-Rik Trials

Postby symbiote070 » Wed Jun 13, 2012 12:52 pm

this is reincarnation process is so hard ........ u wont be able to complete reincarnation unless u have really good runes............ the trails are the easy part. After that you have to do a quest called "The Ritual reincarnation"... that's the hard part.
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Re: CONTEST GUIDE: Cave of Tka-Rik Trials

Postby megasaur_ » Fri Jun 15, 2012 6:53 am

That ritual is only tough on bards, for all other classes those Mobs of itself are ez. Plus you can bring a healer in with you. The only class that might find trials hard are ranged scouts and full healers
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Re: CONTEST GUIDE: Cave of Tka-Rik Trials

Postby kraftycheese » Fri Jun 15, 2012 8:45 am

megasaur_ wrote:That ritual is only tough on bards, for all other classes those Mobs of itself are ez. Plus you can bring a healer in with you. The only class that might find trials hard are ranged scouts and full healers


No excuses! I did it on a ranged scout and my bf did it on his Full Healer.
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Re: CONTEST GUIDE: Cave of Tka-Rik Trials

Postby symbiote070 » Sat Jun 16, 2012 10:56 am

It's hard for summies <.< especially me. 4s runes and decent gear a bit better gear needed for l4.

and when i bring a healer i keep on running out of time :( ... the incarnations start to disappear, and so do the protagonors ... then i have to keep on starting over, and keep on failing.
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Re: CONTEST GUIDE: Cave of Tka-Rik Trials

Postby precious5881 » Fri Jun 29, 2012 8:03 am

I was told not to pass level 47 if I was going to do the trails. But, one day this LM that gave 300% game along and I couldn't help myself. It was awesome turning in quests that gave me 10k exp or even 17k. I got to level 46 in no time and realized a little to late that I need to get my butt to isle of revelation. I did research and started just doing important quests. Got to ior and did the long quest chains to get me into the trails. I got into the the first 3 trials at level 47, after doing them, I had to turn in a few quests and it dinged me. I was now 48.

I went back in, with buffs, pots, everything I could think of. I was an alchemist so I had me a good amount of things I could use. I failed so many times. The poison ticked off at 27k per second and even with being able to use my patronage once, my pots couldn't keep up with it. Nor could me using my other patronage skill that gave the hp and mana. I probably could have passed that one with some experiment, better timing. But the other trails, there was no way I was going to be able to do them. All the mobs, the red ring, I could barely damage them. It was like I was trying to fight a red ring out in the field.

The red rings I could do, I ended up running out of mana, I wasn't hurting him.

My gears consisted of Kirah's respected gears, I had my daily blessings on, and a luck pot I had on me. I had runes that where 766/663. (I ran out of money on that 3, so sue me.)

The bottom line here is. I have been told SO many times, do them at 46. People cry and whine for those LMs but at the same time they don't realize how they are hurting themselves. The Devs designed this game to work a certain way for a reason, and one of those reasons is these trials.

So the best thing you can do to help yourself, is do your research, do your important quests to open up the trials and make sure you STAY at 46 or 47. I now have to wait until I get better gear after I hit 51 to even try them which is what most of my guidies do anyways.

I am really glad that at one point, they made it to where these trails where not required to move on in the game. I do believe there are some worlds attached to it but at least now I can level on and gain better gear to trail them again in the future.

PS. I am an acid summy.
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Re: CONTEST GUIDE: Cave of Tka-Rik Trials

Postby megasaur_ » Sat Jun 30, 2012 7:35 pm

well you see, regardless of what people tell you now, they only meant do the world mystery trials at 46, which since this patch is irrelavant since mobs are set for lvl 46 regardless of player level.

The actual 10 days worth of trials are still the same difficulty. The issue here is that your gears are useless, Kirah rep at 48 is useless. I also dont suggest camping 48 to do trials, cuz even if you magically pass those, your DPS is not gonna be able to handle the ritual of reincarnation

pre 51 patch, trials were done at 46. Why?

46-47 required 12 million exp, no quests to get you there and even when you did get exp, you needed 240 astral runs and 32k gold just to unlock 47. Needless to say, people did alot of astral and were well geared for those levels. Whereas now, devs decided to be "nice" and make leveling take 250k exp, not only do LM cause you to outlevel areas, but your gear doesnt have time to catch up either.

Suggestion - get to 51, get geared, at least some epic witches hollow gears, wand/weapon and then do the 10 day trials. You see how ez they become
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Re: CONTEST GUIDE: Cave of Tka-Rik Trials

Postby kraftycheese » Mon Jul 02, 2012 4:15 am

A full ensemble of lvl 49+ greens should be enough to get you by as a lvl 48 player. Granted, when I did it last, it was on my bard, but I had absolutely no trouble at all completing the World Mystery portion and have heard plenty of Bard complain that they couldn't do it.
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