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Lords of Destiny - A Closer Look at Tep's Pyramid!

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Lords of Destiny - A Closer Look at Tep's Pyramid!

Postby PioPico » Fri Mar 01, 2013 9:48 am

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Welcome to a new edition of the “A Closer Look…” guides! After having discovered the new territories for your class, it is time to test them on the field!

As you surely remember, the adventures in the Crystal Palace have brought us one step closer to the truth about Tep. But the horror unleashed will make Dead City appear like a fun fair for young Gibberlings!

You have learned that nothing is what it seems and that revealing the lies can be painful and risky. Nothing might prepare you for the horror you are about to witness, not even the Dead King. But it is your duty to face it and to prevent Sarnaut from drowning into the horror of Tep’s lies.

Today we will present to you what probably is the most awaited feature brought by Lords Of Destiny. You will need to unveil the true face of the idyllic world of Pearl Ring. You will have to defeat the illusion inside the Crystal Palace and be willing to jump into the worst nightmare every Sarnautian can think of, Tep’s foolishness.

We won’t tell you how to do it, you will have to discover it by yourself, and rest assured it won’t be an easy task!

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First of all, you will have to make your way to the Pyramid, that is guarded by Tep’s loyal cultists and by mechanoids. When you reach the entrance, you will be welcomed by the fierce Pyramid Keepers, that are willing to do anything to protect their master, Tep. He promises his accolites eternal life, then he exploits their Sparks as a fee. But the neophytes agree, for they have been promised much more. Finally, the newbie is sent recruiting other wretched souls. If you enlist another fool into the cult, you get a sip of his life. If you violate the rules, you pay with your own. That’s how the system works. Some manage to accumulate a certain amount of other Sparks’ light to make up for their losses and maintain a semblance of human existence. Those who are unlucky roam the ruins of Tep’s kingdom with their Sparks faded. Those are the enemies you will have to face: you can understand why they won’t be willing to disappoint their master!

As many of you would remember, Tep was a necromancer who spent his existence studying the mystery of life and discovered that the basic component of every living substance is the Spark of Life, which leaves the body when death occurs. He researched a way to trap those Sparks, in order to achieve eternal life for himself. He built a Pyramid to trap all the sparks released by those who died, but the Zems discovered his dark secret and attacked him. They fought a violent battle to the last man, until they finally managed to free the captive sparks. The liberated Sparks rushed back to their old bodies, but they found them rotten. Those new mechanically improved beings rose from their graves and became a new Sarnautian race, the Arisens. But the Pyramid continued to capture the souls, and it managed to take also Tensess’ one.

But his Spark was powerful and it didn’t surrender to Tep’s will. The Great Mage summoned some spirits, the Servants of Tensess, to guide the sparks back towards the living: it was the biggest gift he could make to all Sarnautians that have been able to revive from then on.

Tep remains a dark shadow lurking over Sarnaut and it will be the duty of the mightiest fighters to fight against this dangerous threat. Once you reveal the true face of Irdrich, you will be able to discover Tep’s hideout: a pyramid-shaped Astral ship, from which he continues to trap and enslave the Sparks.

You will need a strong level 55 raid and a good strategy to make your way to the top! Call your best comrades and let’s get inside!

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The first boss you will meet is the Key Keeper. Once you sneak inside the Pyramid, the Key Keeper will leave your party in the trusty hands of his helper, Bouncer, while he seals the entrance to the main hall.

After killing him, you will discover that Tep is hiding in the upper part of the Pyramid and that you will have to choose between two ways to reach him: will you try your luck, hmm… will you test your value in the Laboratory or in the Control Center? Choose your fate, but keep in mind that none of them will be easy!

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If you think that Elven engineers are too focused on beauty to be good fighters, your belief will be refuted by the second boss of this raid, Nihil. She used to be known as Cecile de Ardeur before she turned into this mechanical monster. She used to be an ally of Armando de Douceur, before helping Tep creating the Pyramid. She was the creator of Ceasaria, the artificial intelligence controlling the Darkblood Citadel, many of you should remember it. If you don’t, it doesn’t matter, she remembers you: you have defeated her during a quest, she has been punished for this and she won’t forgive you! Now Tep has turned into her into an A.I. and connected her to the Pyramid control mechanism to make a perfect watchdog out of her.

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If you decide to head for the Laboratory, you will find Sihal waiting for you. Don’t worry, he’s waiting for payback time too! This horrible monster will haunt your Sarnautian dreams: he’s half Arisen and half shadow, which makes him a lethal mix of science and magic! Defeating him will finally allow you to put an end to the illusion imprisoning Irdrich.

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If you manage to beat one of them, you can now try to make your way to the top and reach Tep… Don’t think it going to be easy though!

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The lift is over there, but don’t think it would be easy to reach the upper part of the Pyramid!

We won’t reveal more today… you have to discover it by yourselves! Your faction counts on you, all Sarnaut counts on you! We can’t wait for you to reach the top and share your screenshots and videos with all the community!

That’s all for today. We have decided to leave you with a teaser! It will be a hard mission for your raid, but with great danger comes great rewards and… amazing costumes to show off in your capital!
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Re: Lords of Destiny - A Closer Look at Tep's Pyramid!

Postby cristimirt » Fri Mar 01, 2013 11:42 am

This will be so great :)
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Re: Lords of Destiny - A Closer Look at Tep's Pyramid!

Postby sailor_yue » Fri Mar 01, 2013 12:01 pm

thats some realy cool lore...

so thats why theres the servant of teness in purg. to protect the dead people. nice
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Re: Lords of Destiny - A Closer Look at Tep's Pyramid!

Postby guurix » Fri Mar 01, 2013 3:27 pm

:evil: still no Pics of thy master........(falls on knees) whyyyyyyyyy


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Re: Lords of Destiny - A Closer Look at Tep's Pyramid!

Postby sailor_yue » Fri Mar 01, 2013 4:49 pm

guurix wrote::evil: still no Pics of thy master........(falls on knees) whyyyyyyyyy


All Hail Tep.

he's on the banner for the lords of destiny facebook page, and i have a screenshot of him also with bouncer next to him
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Re: Lords of Destiny - A Closer Look at Tep's Pyramid!

Postby khalzeus » Fri Mar 01, 2013 9:37 pm

so anyone know what the reward for killing each boss? is it lvl 55 relics?
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Re: Lords of Destiny - A Closer Look at Tep's Pyramid!

Postby alds3gameoftroll » Fri Mar 01, 2013 10:29 pm

khalzeus wrote:so anyone know what the reward for killing each boss? is it lvl 55 relics?

yes
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Re: Lords of Destiny - A Closer Look at Tep's Pyramid!

Postby citizenkane_ » Sat Mar 02, 2013 1:23 am

When the developers were creating the new raid they advertized the fights as being largely coordination fights like Kazul, and less straight-up gear checks. If that's the case, I'm PSYCHED. I'd much rather be required to think/coordinate to kill a boss than just wait for my gear to be up to par.

That said, even if these fights are extremely challenging, we only get 4 new bosses? :( Here's to hoping we get an extension of the raid in 4.X!
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Re: Lords of Destiny - A Closer Look at Tep's Pyramid!

Postby axarion » Sat Mar 02, 2013 10:08 am

citizenkane_ wrote:When the developers were creating the new raid they advertized the fights as being largely coordination fights like Kazul, and less straight-up gear checks. If that's the case, I'm PSYCHED. I'd much rather be required to think/coordinate to kill a boss than just wait for my gear to be up to par.


As if :roll: Will still be huge gear (and ofc cs) checks.

citizenkane_ wrote:That said, even if these fights are extremely challenging, we only get 4 new bosses? :( Here's to hoping we get an extension of the raid in 4.X!


Its 3 bosses for the lower part of the pyramid as it looks like to me. Kinda doubt that you will get to Tep instantly after using that elevator.
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Re: Lords of Destiny - A Closer Look at Tep's Pyramid!

Postby lexelas » Sat Mar 02, 2013 5:22 pm

Any youtube movies with 2nd or 3rd boss kill ? If its more about coordination than gear russians should figure it out by now right ?
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