nuk3zord7 wrote:Ill have to see this in action.
So, just to clarify. When you have these Prophetic Cards and Compasses, and you flip cards? Is it random?
Is this ANOTHER random lottery system?
Is this game going to be 1 big slot machine?
EDIT: Sounds interesting though. Im guessing you'll stop running strongbox sales for a bit when this is released. Or you're gonna have the NPC Shard Exchanger ratio rise again.
The cards flip, mix up, and you get to choose up to four of them. Each card will have a different set of 8 prizes but once you view the prizes that is what will be on that card. You can even pause and go back to the card later and it will still have those prizes.
Currency exchange ratio is automatically set and adjusted based on supply and demand. We don't manually adjust the ratio.
But they can easily deliberatly or accidently manipulate demand of shards by running anything that costs real money (Item Shop, Strongboxes). They run a strongbox and this at same time, demand is going increase. The supply, on a short period of time so far, has so far decreased or only held steady. Which of course will lead to increase in the ratio. Im sure you understood this when I typed that last comment, but didnt want to go into that detail.
Let me also explain a little more about the NPC exchanger here. How can you intentionally or unintentionally lower demand? Nerf gold drops (Astral Hub, decrease in LMs, TI Boss, etc) and increase gold sinks (Gear upgrades, Emblems of Greatness Quest, etc). Less gold available to use on NPC exchanger will cause either less demand or require people to play more to make up for nerfed gold.
This can be expanded even further into. With less gold drops, the devs company hopes people will buy more gpotatoes, and will be more willing to use exchanger to sell shards for their needs on gold (also helping reduce the ratio, unless at the same time they run 100 sales or Item shop thingies).
Just some thoughts to ponder.