citizenkane_ wrote:Hotfizzle's right, dodge mitigates 100% of the damage, block 75%, and parry 50%.
The checks occur in the order dodge > block > parry.
The chance of each occuring is what I'm uncertain of.
I would assume that the chance of each occuring is the value displayed in your agility tool tip, excluding effects from rubies or skills. A high agility gives you almost certain mitigation as a hit will have to go through dodge, block, AND parry to get to you, which may be the cause of parry and block being perceived as occurring more often.
It is also interesting to note that block and parries can ALSO glance or crit, further reducing the damage by 50% of whatever got through or doubling it. (Or crit might be done first, I forgot but it seems logical to be after)