General
• Level cap increased to 51
• Players who’ve played Allods Online for at least 5 months will be rewarded with a special title and a distinction mark. The most loyal users who played Allods Online for more than a year will receive a title and a distinction mark of a higher rank. These rewards will eventually become available to all eligible players
• Introduced a Currency Exchange service allowing players to purchase Gem Shards with gold
• Introduced a new location, the Tropical Atoll. Players can speak with a Travel Agent in their capital city to buy a ticket for one Special Silver Coin. Players are sent to the Atoll in parties. A half hour after purchasing a ticket players can speak with the Travel Agent to teleport to the Atoll. For those who wish to skip the queue, special tickets are sold from the Item Shop. All travelers are welcome to participate in various activities, such as mixing cocktails, butterfly hunting, seabed exploration, karaoke, or crab racing. Note that visitors are not allowed to cast spells or use items which increase their movement speed while on the Atoll
• Introduced a new playable class: the Bard. The Bard’s role is support and their abilities are beneficial spells that enhance stats and spells that alleviate physical and magical damage. These spells can be found in the arsenals of other classes, but only bards boast a complete selection. Bards can dramatically increase the health of one friendly target. Bards are also relatively effective at healing themselves and their companions and blocking or even removing control spells.
• An assortment of items in the Item Shop can be traded for with Premium Crystals. These can be acquired in exchange for ordinary crystals or for participating in various events. Items bought using Premium Crystals are bound on pickup. Please note that when creating runes, if you use crystal chips bought with premium crystals, the resulting runes will be bound to the player. If you need to create a rune that won't be bound to the player, you must remove the bound chips from your bag, because the bound chips will be used first when combining a rune. Bonus Gem Shards remaining from the Box of Gem Shards promotion will be retroactively converted to Premium Crystals
• A new PvP zone has been added: Witch's Hollow. This 12v12 objective-based zone is accessible several times per day to characters level 23 and up. The goal is to earn resources by controlling the three strategic locations as long as possible. The first team to reach 2500 resources wins. Tokens will be awarded for winning and will be sent via in-game mail. Witch’s Hollow is accessible through the Skirmishes menu (Ctrl+M)
• The player's bag's function has been changed. The bag might now temporarily grow in size during certain moments of play to fit some items. Each additional item in an expanded bag will trigger an Overload effect on the character, decreasing their speed of movement by 10% (both while mounted and on foot). If the character acquires ten extra slots they will be unable to move, use abilities, speak with other players and NPCs, or perform any actions with items in the bag other than to destroy them. Gear in the temporary section of the bag cannot be equipped. The extra slots will disappear once they have been emptied
• The bag now has a button that lets you sort your items automatically. Sorting is done separately for all inventory tabs. For example, setting your General tab to sort automatically will not affect your Crafting tab. Items are rearranged automatically and are grouped in a single slot whenever possible. Items with different expiration times will not be grouped, and bound items will not automatically group with unbound ones
• Merchants no longer offer a discount based on PvP rankings. Instead, merchants will offer a 5% discount to Veterans, and a 10% discount to Guardians and Commanders of the same faction
• Mythical items can no longer be placed in the Magical Refinery
• Undead are now susceptible to bleeding effects and are immune to blind and fear
• Introduced a new raid instance: The Dead City
• Made adjustments to stats:
- Faith no longer determines the effectiveness of healing effects. Instead, Faith now affects the mana supply and regeneration rate, instead of Wisdom. Perception now plays Faith's function in healing, and also affects the damage dealt by spells. Faith is now found only in weapons
• Wisdom, which once affected mana, now affects healing and the character's spell power. It is analogous to Finesse for classes dealing physical damage
• The formula that calculates damage dealt against Finesse/Armor and Expertise/Agility and their magical analogues has been slightly modified and smoothed out. The lack of these stat points will become less punishing
• Rage will become much more dangerous, exerting an even more powerful effect on all aspects of healing. Now Rage affects more than just the chance for a full healing effect, but also what quantity of health will be restored and whether healing will be successful at all.
- In addition to the chances of dodging, parrying, or blocking physical attacks, Agility further decreases the magic damage dealt to the player, depending on the Wisdom of the attacker
• The tooltips for stats have been made more informative and explain their new functions in detail
• There's a new addition to the stat window that indicates your attack damage
• NPCs now sell food and drink which, in addition to restoring health and mana, will grant Stamina or Willpower. Spell effects from food and drink bought from ordinary merchants will disappear when the player dies. Spell effects from food and drink bought from reputation merchants will persist through death if a Holy Charm is active
• All of Sarnaut's heroes now have the ability to earn the title "Great". For earning the title "Great", the player will be granted 1 ruby, 1 talent point, and a second specialization, meaning the character will be able to use another set talents and change their build while out of combat. The second specialization includes a new arrangement of talents, rubies, and the character's stat points. Achieving the Great rank will yield greater rewards in the future
• Players who wish to may now send messages and screenshots to certain social networking sites directly from the game. The “Social" tab in the Options menu lists the social network settings. Screenshots and text messages can be set up to be sent automatically or manually for all social networks or for each one separately
• Symbols of Glory can now be auctioned and sold to vendors
• Existing Experienced Jeweler Manuscripts have been replaced with Fragments of Experienced Jeweler Manuscript in equal proportions
• The "Disband Guild" option is now only available to the guild leader
• Three new content zones with new World Mysteries are now available: The Frontier, the Wandering Isle, and the Cradle
• The Mausoleum of Sparks first season has come to an end. The winners will be awarded prizes and the new season will begin
• The game is now accessible using computers not supporting SSE2 technology
• An Incarnation cannot be recreated if it is currently the leader of a guild
• The gear refining system has been changed:
- To dramatically upgrade the effectiveness of an item, items of analogous quality must be used. The lower the quality of the item used relative to the item being upgraded, the lower its effectiveness
- As the Astral allods grow in difficulty, the quality of loot found there now also increases in quality, all the way up to the 'Mythical’. However, items acquired on these more difficult allods cannot be equipped directly. They can only be used to upgrade other items
• Draconic Aspect has been changed and is now always active. The equipment stat points have been decreased accordingly. Level 45 players can now acquire draconic relics from Skirmish quartermasters in exchange for Battle Emblems, and those that are level 51 can acquire it in the Dead City. This equipment no longer changes visually
• Draconic Relics are not currently available in Gorluxor’s Tower
• The chat message announcing a player leaving a guild has been changed and now reflects whether the player left the guild on their own accord or if they were kicked
• The Hall of Changes now shows the number of masks a player has. New haircuts and customization options are available for every race and gender, as well as new pets and color variations for warden pets
• Adjusted some of the character models
• Adjusted the visual effects for certain movement speed abilities
• Adjusted the stats on monsters in the Astral and Gorluxor’s Tower
• Improved the performance of the client application for multicore processors
• Fixed a bug where guild notifications were not displaying correctly
• Fixed a bug where the launcher button for manual updates wasn’t displaying correctly
• Fixed a bug that caused spell effects to be delayed
• Fixed a bug where a punished player would not be notified that their message wasn’t visible in guild chat
• Fixed a bug that would cause players to become tethered when moving too quickly on an inclined plane
Mounts
• Players no longer dismount when using Special Coins
• Sinister Lion and Golden Lion mounts can now be placed for auction
• Fixed a bug that caused mounts to move backwards if a quest was turned in while mounted
• Fixed a bug that caused incorrect dismounting animation for some mounts
• Fixed a bug that prevented mounts from being added to hotkeys
• Fixed a bug that caused spell animation to freeze when certain spells were cast on players that were attempting to mount
• Fixed a bug that allowed Thunderstrike to ignore the Energy Shield effect of a June Dreadnought
• Fixed a bug where some unlearned mounts could not be placed in bank storage
• Fixed a bug where players would not dismount when teleporting using a Guiding Shard
• Fixed a bug where an error message would not appear when trying to grant more than the maximum number of charges for an Overlord’s Dreadnaught
Interface
• New options have been added for slower computers allowing to lower level of detail for 3D models. In the Settings menu, under the Add. Video tab, at the Simplified model settings group there are now Simplified model distance and Dynamic model switching options that can be turned on to prevent slowdowns in large cities or when many characters appear on screen at once. These options are turned off by default
• Added a timer for the free message in the Guilds tab of the Bulletin Board
• Added additional tooltips for the Bulletin Board
• Auctioneers at the capital cities now have a dialogue option explaining auction deposits and taxes
• All abilities in the Skills tab are now sorted alphabetically
• Valuables tab now opens when trading with NPCs for alternative currencies
• Right-clicking a rune now automatically opens the Rune window
• Mask of Eternal Eclipse, Zem Scientist’s Glasses, and the Technomancer’s Helm are now displayed under Masks category of the Auction House
• Improvements have been made to the profanity filter
• Messages related to Warrior's Combat Advantage are now displayed at Combat tab of the chat log
• User addons can now be hidden upon pressing Alt+Z or opening the main menu
• Right-clicking a character's name in the chat log now opens a context menu allowing to invite player into a group, raid, guild, add to friend list or ignore list, etc.
• Correct level requirement is now stated at the Symbol of Glory description
• The Master Looter option has returned. The leader can assign this role to a party or raid member. All loot is temporarily given to this person, who can either distribute it to a group member or start a roll for it
• Chat tab now blinks only on incoming messages, not when a message is sent
• Numbers can now be entered manually in the rune upgrading window
• "Follow" option is now available in the context menu for friendly players
• Item quality is now displayed during loot distribution
• Minimap settings can now be accessed by right-clicking the "Minimap" title on the minimap
• Players can now use a virtual keyboard to type in their password. The button toggling the keyboard is located at the bottom right of the login screen
• Screenshots can now be taken during character creation
• When a cursor is hovering over a ring in a bag or in the trade window, two descriptions for each of the equipped rings are now displayed instead of just one
• The Quest Log has been completely revamped. The list of quests and their descriptions have been divided into two separate interface blocks. A number of small improvements have been made. Any quest can be marked as the player’s Active Quest. Overall, the Log has become more practical and convenient
• The hints system has become more convenient and informative. The branching structure of the textbook makes it easy to find the necessary advice faster
• The casting bar now includes a timer
• Some class-specific costumes are now bound when picked up
• When combining runes the menu will automatically attempt to calculate an optimized combination of Crystal Chips and Gold Dust
• Pressing T now toggles the highlighting of interactive objects, players, and NPCs instead of needing to be held down
• Items’ icons have been improved to reflect if they are for quests
• Corrected an error in which purchasing an item on resale from a merchant caused a single unit of the item from the pack to remain with the merchant, inaccessible
• Large quantities of gold will now display correctly in a player’s bag
• A soundtrack has been added to the heroic version of the Laguna Boil
• Music has been improved in Novograd and Lightwood
• Added sound effects for some menus
• Sound effects are now played when characters cast Champion's spells
• Fixed a bug where sorting a Friends or Ignored list would apply to only one page
• Fixed a bug that sometimes displayed a small amount of health left for a dead party member
• Fixed a bug that sometimes prevented some buff icons to display correctly
• Fixed a bug that prevented a Patronage bonus from adding stats after a level-up
• Fixed a bug that caused Friends and Ignored lists to be cleared after re-creation of an Incarnation
• Fixed a bug causing mount icons to blink at the Stable window
• Fixed a bug that prevented trading the Professional Rune Removal Pick for Crystal Chips at the rune merchants in capital cities
• Fixed a bug that prevented chat notifications when items became cursed
• Fixed a bug where players carrying War Banners would disappear from the map
• Fixed a bug that prevented item descriptions from being closed by clicking "X" if they were opened by clicking a link in the chat log
• Fixed a bug where the starting screen would appear at the wrong time for new players
• Fixed a bug when a player received a legendary item, the chat window displayed that it was of rare quality
• Fixed a bug where a player’s Martyr’s Salvation would be interrupted if their party entered combat
• Fixed a bug where the Family tab would remain in the Spellbook even after a player had divorced
• Fixed a bug that had caused a divorce to announce to nearby players
• Fixed some issues with the Mail interface
Item Shop
• Barrel of Astral Emanations now contains 50 Astral Emanations. Upon using it, total amount of Astral Emanations can now increase up to 100
• Strongboxes will now expire after 90 days
• The Iridescent Jar is now available in the Item Shop. This item allows a player to create a second Incarnation, but only after they have unlocked the ability to create their first Incarnation
• The Mysterious Seal is now available in the Item Shop. This will unlock the final prize of a World Mystery for an Incarnation, allowing a series of quests to be skipped. This is only available if the progenitor has already received this final prize
• Codex of Knowledge is now available, granting a static 30,000 double experience bonus when used
• A Cloak Chest is now available in the Item Shop. This box will include one of 22 class cloaks. These do not change your character's stat points and will replace the visual of an item in your back slot
• Fountain of Life and Fountain of Death now last for 7 days



















