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Contest: Pimp my Ship!

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Contest: Pimp my Ship!

Postby shockpix » Mon Oct 10, 2011 2:19 pm

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Soon you’ll be able to customize your Astral ship with all kinds of decorations, personalizing it to your own taste! To help celebrate this new form of customization we’d like to hand out some prizes to get our most creative Astral adventurers started.

In this contest, we’re asking you to tell us what sort of things we’d find on your ship! These don’t have to be actual items you know will be available, but can be whatever you and your crew would bring with you on your travels through the Astral.

Is your ship a loving tribute to your race and faction? Is it littered with prizes you’ve pillaged from the ships of your enemies? Or do you simply want to remove those crates because they were a hazard to people trying to get to the cannons? Let us know!

This is a creative contest that will include both written and illustrated entries. Feel free to describe, draw, or manipulate images to show us what you’d do with your Astral ship!

On October 21st 24th the GMs will pick their 10 favorite entries and the winners will receive:

3 Ship Coupons
9 Collector’s Coins
18 Special Gold Coins

Let your interior designer shine!
Oops, should probably remove this.
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Re: Contest: Pimp my Ship!

Postby sdebeli32 » Mon Oct 10, 2011 2:29 pm

Sober now. Time to write some stuff.

At the lowest deck, I would clear up the hammocks on the right and left, as well as the various (presumably goblin) trash littering the floors, replacing both with more efficient bunk beds, with chests for belongings set next to the wall. A pair of lights would be placed on the ceiling to illuminate the area, while a small table for poker (with the goblins sitting at it obviously) would be added to the middle. Neatly packed into the corners and out-of-the-way spaces would be supplies for the longer journeys ahead.
On the stairs towards the deck above, I would place a huge barrel of beer, leading straight below to a second table.

Below-decks would get cleared of the various clutter. Boxes have no place next to firing positions. Lining the walls next to the firing positions would be small weapon posts, turning the two cannon areas into armories. The reactor chamber would be reinforced with a barred steel door as well as a pair of ceiling-mounted turrets that would feed off the ship's mana supply. The cautionary tales of raiders either damaging the motor, or setting off the self-destruct on the ship weren't forgotten.
On the front side, in the two corners under the stairs, I would place some sitting room. Under the stairs coming down from the upper deck of the ship, I'd place some supplies, placing removable netting to keep it in.
The middle of the area though, would keep a number of functions. Along the wall I would place various work stations(aesthetic, not really functional, though we could hope they would replace those inventory versions? :D), while the middle of the chamber would serve as a command room, holding a large, round table with maps and charts strewn about.

The surface level of the ship would remain mostly unchanged, although I would add some covered space near the back, where you enter the scanner room. On the edges of the area there's unused space where I would add some sitting areas for the crew, and covered from above for comfort.
Inside the scanner room, I'd line the walls with bookshelves containing maps, charts, encyclopedias, and other tomes of interest.

And finally, along all decks, I would gladly add some npc characters who 'work there' even as passive, useless low-level mobs. Because, even with a full party, the ship feels dreadfully empty most of the time.

Estraele, League Nezeb
Last edited by sdebeli32 on Tue Oct 11, 2011 12:18 am, edited 2 times in total.
Captain of the astral ship Malevolent
Estraele, level 55 Elven Great Summoner
Anashaiae, level 52 Elven healer

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Re: Contest: Pimp my Ship!

Postby co_cain_e » Mon Oct 10, 2011 2:30 pm

Interesting... Very Interesting...

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Re: Contest: Pimp my Ship!

Postby barron02 » Mon Oct 10, 2011 2:30 pm

Hmm, first off i'd add some vending machines. Maybe a cannon that shoots the pop at you? I'd definantly have to make my ship have it's own dragon. Maybe i'd add some glass floors so you can watch the ground below you, and also a better viewing screen for driving.
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Re: Contest: Pimp my Ship!

Postby meisterbabylon » Mon Oct 10, 2011 3:21 pm

Hmm... I'm still thinking, but I'll get something out soon!

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Re: Contest: Pimp my Ship!

Postby sikali » Mon Oct 10, 2011 3:45 pm

Pimping out the Astral ship... laddii daaaa.;

*Astral Ships colour scheme; Flag of the Empire flying proudly on her mast, Outside: Black and Red; the Astral Ship's name & the motto of the Guild. Inside: warm autumn colours, with a hint of blue. The ship comes with it's very own cloaking device [it automatically is activated when the enemy is sighted]
*A Safety NPC - this npc is to make sure you don't fall off the ship. And most definitely the NPC will have his/her very own goblin to laugh at your silliness. [you can inact revenge in the Goblinball]
* Chief's Office- Sometimes the captain needs some alone time. A place were no one has access; it has a Suite Room with a walkin closet, with a 3D Television, etc etc
*Officers & Crew Briefing room; the captain has to have a place where he/she can share his/her plans, you all can't go into their personal space :) [note: only accessible by Guild members or friends of the captain. If you are not in the Guild but just along for the ride. It is at the captain's discretion to allow you access to this room]
*A Merchant and Amour Room, It has all the up to date gear that you will need for your long voyage into the unknown but it will come with a portal to the Item Shop, were everything is half price and you can purchase anything with gold.. :)
*Mess Hall top class of course. You have to eat sometime :D
* A rumpus room; has a IMAX [movie theather], Bowling Alley, Spa, Gym, a Bar, Dancing Floor, Meditation room, a recording studio with band equipment, Goblinball
*Training Room; which has a Holographic room for training [so you can relive your glory days] or just train your melee or casting skills or duel in a Arena. Of course you will have a little goblin to let you know if you failed or you had succeeded, a room for all the class trainers,
*Sleeping Quarters[or AFK room] - you have to sleep sometime; His and hers bathrooms. Suites with walkin Closets, 3D Television, etc etc
*Escape Pods.. you never know when you might need one.

and most important

*A Fire extinguisher for all the rooms with direction to the nearest escape pod :D

Fyrea - Empire
Tensess

NOTE: All Goblin's were not harmed during this plan.............. :P
Last edited by sikali on Wed Oct 12, 2011 7:54 am, edited 3 times in total.
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Fyrea Lvl51, Eayin wannabe soccer jampion, Ariyla aka the BANK otherwise known as the Seller.
Time to return home :p ..... downloading consul in 24hrs... minus the massive hearbreak (Cond & Pix not here-- only one musketeer left Pio )
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Re: Contest: Pimp my Ship!

Postby ivan__ » Mon Oct 10, 2011 4:27 pm

im thinking in something cool too :D




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Re: Contest: Pimp my Ship!

Postby jguardian » Mon Oct 10, 2011 4:28 pm

I'd love to see demon heads put on the hull of the ship, one for each major demon that you have killed, as trophies to show off the number of big demons you have slain.

Jethroeg / Tensess
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Re: Contest: Pimp my Ship!

Postby illumanation » Mon Oct 10, 2011 4:36 pm

On my Astral ship i plan on putting a few gm's to help me kill atral monsters :lol: also i would like an extra small crapper for my Gibbs:P Then i would need a giant Will ferrel to commentate my epic battles and i cant forget my 7 Imperial POW's (strapped to my crapper:P), next i would i would put on a secret door that leads to my cellar filled with candy for all the little children of Kania.... if they dare to enter(; lol

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Re: Contest: Pimp my Ship!

Postby oh3oh9 » Mon Oct 10, 2011 4:37 pm

Reserved - - -
Raincoat - Level 48 Shaman
Krustyz - Level 11 Warrior (Re-incarnated)
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