arisenpanda wrote:billyth3kid wrote:I'll tell you how this happened :
Before 3.00 there where varius zones for gold farming at endgame which now I think that they where turned into leveling ones. Anyway those days a player could say : I will farm x hours and get x amount of gold. After thet he would probably spend most of his gold on buying cc directly from other players, while the rest was used to buy Myhrr. This led into a large amount of gold to be kept in-game and the overall amount of gold was increased. Over the course of time most of the gold available was in the hands of CS players.
Now with the currency exchange NPC most ppl buy CS currency directly from him instead of giving their money to other players. Thus, the overall amount of gold would stay the same. However this was a great chance of old CS users to recharge their large amounts of gold into gem shards. And finally this led to that great amount of gold that was produced over the past years to be <<vaporised >>.
Wrong. The currency exchanger does not generate gem shards (need confirmation), as far as I know. It has a pool of shards that is filled up by players who buy gold, then players can fill up the gold pool by buying gem shards. That is why it is more expensive to buy gemshards than to sell them - so that gold masses up because it is currency that just spawns, and gem shards are finite, so they are more valuable. I am not particularly sure why they aren't the same price, but whatever.
The price of gem shards goes up for a bunch of reasons - first of all, now there are 5 mounts in the itemshop, that are absolutely amazing and everyone wants them. That is about 2000-3000 gem shards a mount. Do you know how many people bought 2-3 of these with gold? We are many.
Then you have Pat5, which everyone seems to want. Even if they don't have their set of 777/555 (or 666) runes yet. Before that, Pat5 IS NOT cheaper than that of runes and people should not go after it. But they do. With their gold.
Then you have the amalgam concentrates. Which I have zero doubt people buy gem shards from the NPC to afford these. This actually makes sense a bit.
Now you have that replicator thing as well, and people are going to buy that with gold.
The "problem" is that the itemshop now offers much more convenience for people with money, which is fine. I absolutely love the idea of concentrates. But you have people who for whatever reason don't spend money on the game still want this convenience or some derpy shiny new item. That is the problem - the itemshop now has much more to offer and everyone wants that.
He never said that the gem merchant generates GS itself.
The solution is to remove the GS npc cuz b4 it was introduced ppl would laugh at anyone selling GS 1:8.3 and price would remain roughly constant. Those with ridiculous prices wouldnt sell and there would be temporary unavailability.
The GS vendor provides unlimited availability by raising the ratio. Thus, the prices keep on rising.