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Art Up Your Allods!

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Re: Art Up Your Allods!

Postby lkshadow » Fri Jun 22, 2012 10:06 pm

ciuine wrote:Eh, that's kind of how I made Scorched and Frozen. I discovered the Lava render in GIMP, and was like... "Oh, that'd be cool if I could apply that to Allods textures." and then I did and just clicked "Repeat Lava" and "Repeat Colorize" for every new texture. :P (I'm so pro...) No thinking and no goal. :(

Anyways, I played around with trying to make an arisen style; Image

Render Circuit Dodged and stolen Magic Cube Hard Lighted texture. :P

Edit: Oh, and obviously I don't use Photoshop. :P GIMP and Paint.NET. Permafree stuffs.


Gimp is the GOD of all freeware, It has so much potential and all for free, I'm excited for your arisen theme. I have been looking back at your older threads to, You always do good work. Are you totally self taught ?
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Re: Art Up Your Allods!

Postby defrein » Mon Jul 16, 2012 5:58 am

Here is my work (not ended)
its just a gray color :D
http://www.mediafire.com/?34gz7smavo317m4 upd2
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Last edited by defrein on Tue Jul 17, 2012 9:20 pm, edited 3 times in total.
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Re: Art Up Your Allods!

Postby ciuine » Mon Jul 16, 2012 2:10 pm

Your character panel looks really good. I should warn you to try out the public test server with it though. We're not allowed to say why but it might make you a little mad. :(

Also, make your BottomLine texture a DXT5 texture 512x64. (Unless you want it to be broken. :P)
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Re: Art Up Your Allods!

Postby defrein » Tue Jul 17, 2012 5:12 am

ciuine wrote:Your character panel looks really good. I should warn you to try out the public test server with it though. We're not allowed to say why but it might make you a little mad. :(

Also, make your BottomLine texture a DXT5 texture 512x64. (Unless you want it to be broken. :P)

thanx. but this is not pts - its RU server :shock:
i will fix BottomLine texture (didn't know about size) ;)

and btw i don't know how change FrameGolden and FrameGreat (i change files but nothing change ingame), this is "size problem" too?

(sorry for bad english :mrgreen: )
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Re: Art Up Your Allods!

Postby ciuine » Tue Jul 17, 2012 10:56 am

I was suggesting that you go onto the PTS to see the difference.

FrameGolden and FrameGreat aren't coded yet.
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Re: Art Up Your Allods!

Postby defrein » Tue Jul 17, 2012 8:58 pm

ciuine wrote:FrameGolden and FrameGreat aren't coded yet.

wait 4 it. so many great characters in RU servers.

i have thinkin about theme - like Sin City style. :mrgreen:
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Re: Art Up Your Allods!

Postby deaderaco » Wed Jul 18, 2012 12:56 am

Working on a complete reskinning of the textures. I am trying for a 'minimalist' approach to see how much of the edges I can remove. The color is pretty easy to change, I might make it arisen green for the final one..

Still a few more things to tweak though. I really want that EXP bar to look nice and still show all the details but it's hard because the purple color actually destroys detail. I might just make an overlay of a slightly different hue to make the exp not purple! Still working on getting that annoying repeat pattern off the main health bar. flag of war / level thingy are from my old grungy interface, still incomplete.

Tell me what you think so far :)

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Re: Art Up Your Allods!

Postby defrein » Wed Jul 18, 2012 8:11 am

deaderaco wrote:Image

looks nice

btw ActionBar will be soon changed in RU servers
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Re: Art Up Your Allods!

Postby deaderaco » Fri Jul 20, 2012 1:05 am

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Click the image to download the .pak and check it out for yourself! or.. just right click that picture and select view image <.<

I might work more on it later, we'll see. Already put too much time into this, but I plan on using it so..
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Re: Art Up Your Allods!

Postby lutef » Mon Jul 23, 2012 11:57 am

Really loving this skin Dead, currently using it :)
Just curious if it would be possible for you to do something in the same style for the Darkdpsmeter? :O
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