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More Gimping/Nerfing of Wardens

More Gimping/Nerfing of Wardens

Postby nuk3zord7 » Mon May 07, 2012 3:00 pm

Btw in a future patch. Our kiting gets a hit. Natures Grip gets some type of nerf/gimp.

Why Allods why? please Devs explain your reasoning. BLEH. le sigh


EDIT:
Im not 100% on translation. It may not be as terrible as it could be. Im just crossing fingers.
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Re: More Gimping/Nerfing of Wardens

Postby ryuken1127 » Mon May 07, 2012 4:16 pm

i dont even use natures grip in my pvp build and do just fine so its not a big deal to me
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Re: More Gimping/Nerfing of Wardens

Postby nuk3zord7 » Mon May 07, 2012 4:21 pm

Exactly, why is it being nerfed......
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Re: More Gimping/Nerfing of Wardens

Postby kataz2 » Mon May 07, 2012 6:08 pm

From what I understood from Google Translate, damage breaks the Grip effect next patch.
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Re: More Gimping/Nerfing of Wardens

Postby lacisk84life » Mon May 07, 2012 11:49 pm

That kinda sucks. Warriors gonna walk over us now.
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Re: More Gimping/Nerfing of Wardens

Postby rezardi » Tue May 08, 2012 5:26 am

lacisk84life wrote:That kinda sucks. Warriors gonna walk over us now.


Fuuuuck you, your natures grip used to destroy us hardcore.
Too little, too late.

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Re: More Gimping/Nerfing of Wardens

Postby lacisk84life » Tue May 08, 2012 8:18 am

Actually it used to be Open Wounds and the perma-knockdown. Still sucks getting 1shot by Agonizing :(
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Re: More Gimping/Nerfing of Wardens

Postby moronval » Tue May 08, 2012 1:22 pm

Not that big of a deal crybaby.
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Re: More Gimping/Nerfing of Wardens

Postby nuk3zord7 » Tue May 08, 2012 2:04 pm

moronval wrote:Not that big of a deal crybaby.


lol. WAAAAA WAAA. Well it must of been powerful enough against melee to warrant a nerf.

But really. Its watevers.

Most of us have been around enough to realize the devs will nerf whatever whenever so meow meow meow.
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Re: More Gimping/Nerfing of Wardens

Postby moronval » Tue May 08, 2012 3:48 pm

If they should nerf any slow it's snake strike :S being able to keep someone perma slowed feels good.
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