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new meele build

new meele build

Postby patapomme » Sun Feb 26, 2012 10:44 pm

i want to get your opinion about that meele build.basicly you get everything a meele need and you also get the 3 type of arrow for multiple purpose.

-telsa for a second aoe.in pve vs a lot of mobs you can use razer rush and also telsa.it will make you dps way higther.could mabey be usefull in pvp vs a group.

-tranquilize shot:always good to slow the other.can run a little while they get hit by crippling dot and incendiary dot.

-incendiary arrow:another dot that cost no energye to increase dmg again single target.

it might not be optimal for pvp but it will be definitly better in pve then a 100%meele build.

i dont have all my rubies yet but i will get extensive wound next and mabey some +stats rubies after.the only downside of this build is,i cant get killer instinct that increase endurance and finess.with good gear i dont know if those rubies are really needed but it would definitly help when you lack of gear.

so here is the build: http://www.allodsbase.com/calc#a30x21su ... g53dm10000

so i want to know what you think about this build and if you can tell me how i could make it better.

i also have 2 fully meele builds that will be better in pvp but i dont know what it worth in pve compared to the other build.next i will get extensive wound and mabey some extra +stats if i can http://www.allodsbase.com/calc#a30x31so ... g53dm10000

or this one : http://www.allodsbase.com/calc#a30x39so ... g53dmh6100

i will take next the razer rush r2,extensive wonds rubies and if i can some +stats rubies after


between those 3 build what would you suggest me?im more in pvp but i still want to be decent in pve
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Re: new meele build

Postby zironako » Mon Feb 27, 2012 1:18 am

You use too much stat points. The arrows would be nice for melee if we had the points for it. Unfortunantly, we do not (unless you buy allt he cash shop talent scrolls ofcourse, but that's highly unluckely). Also, i doubt incendairy arrow makes much of a difference for melee :roll: .
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