
Levels 1-20 closed beta phase 1 Orc Brute Guide
*Know your stats.
-STR increases physical dmg(0mg really??)
-FIN ignores armor by a % to increase dmg
-EXP reduces your chance to miss
-LUCK you can ignore early on your % is fine(effects your crits and anti-crits which will be explained another time.) Courtesy of Asegnar the Troll.
To be a successful DPS Brute, you need a healthy mix of these four core stats.
Now you're saying "what stats where?"
I mainly focused on Finesse because high end pieces lack it at the moment.
@10 you want to shoot for:
11% phys dmg(STR)
30% armor pen(FIN)
10% miss rate(EXP)
Leveling
leveling a Brute is a bit different from other classes, they start out slow and become a wrecking ball. They really come into their own when they learn Agonizing Blow. Early on it's pretty tough, it will get easier from 7-10. Always invite stragglers on kill X amount of Y quests, not only will it speed up the process, but you might just make a healer friend struggling with the mobs out of it! Also make sure to cash in your rested exp everytime you are near an innkeeper, they have the beer mug over their heads. Otherwise you risk maxing it out(10% of a level) and not getting more rested.CURRENT BUG, WILL BE EDITED WHEN FIXED.
Skill Rotation
Step 1: Powerful Blow x 3
(if) there is no bleed effect, repeat step 1
(if) the bleed effect is on the mob Move to step 2
Step 2: Agonizing Blow x 1
our skill cycle gets much more complex later on.
MONEY
"I can has cheezburga?"
So if you stick to doing quests and buying gear from vendors, money will get pretty tight. One element that Allods has that not many other MMOs have is the resale page. Meaning you can BUY what people vendor. This includes blues.
I typically find a blue on a vendors resale page, put it in the AH with a 400% mark up and it sells rather quickly. Do this and you can afford power pots to be a beast XD
Skill Points
This early in the game, skill points can make or break a character.
For levels 1-9 you want to pick up:
Powerful Blow rank 3
Agonizing Blow rank 1
The next skill you will want is Agonizing Blow rank 2, this will require level 10
Weapons: What to use and when to use them.
1 handed weapons give your skills a 3second cd for most with standard energy consumption.
Paired weapons give your skills a 1second cd with reduced energy consumption.
2 handed weapons give your skills a 3 second cd for most with standard energy consumption.
The CD's for certain skills that are not dictated by weapon worn remain the same CD.
For armored kiting targets I use a 2hander
armored non-kiting targets I use paired weapons
vs a 2 hander I use sword n board
"BUT-BUT-BUT I want to TANK!!"
Straight up - roll a Paladin Archetype. They are Russias MT's, Brutes just slap on a board and off-tank adds.
In conclusion, follow this loose guideline and you too can crit for 1508dmg with Agonizing Blow and 667 Powerful Blow at level 10.
LEVELS 10-20
"What Weapon should I use?"
Use what the game gives you. I got paired axes from XAES in CBT1, but any weapon will work early on. At level 13, lookout isle will have a group quest for a 2h axe. Use this. At 16 you will get a rune lesson quest that will give you paired axes, use these to replace the 2h. At 18(?) you get the quest for Glomo in Dead Sea this will give you your new 2h axe. Hold onto the 2h axe and the paired weapons as both are useful in different situations.
I solo quested personally, only leveling with Fatigue, I wasn't in any hurry. Group up for Destroyer/Demonologist/Glomo you can solo the rest.
STATS AND SKILLS!(after much demanded request)





For the ruby Talents, I was just experimenting really, grinding a skill reset item at which point I won't reveal my build
Feel free to post comments/corrections/questions.
My Brutes name is LunDeus if you want to ask me in-game personally.
-LunDeus, guild leader of <Primal Instinct>
this guide is not to be distributed or posted on other sites without the authors permission.




















